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🏏 Wacky Bats 💥

🏏 Wacky Bats 💥

A Roblox experience owned by Quaintex.

Fighting & PvPENphysics-based combatragdoll mechanicsleaderboards

Wacky Bats is a fighting-pvp Roblox experience created on 2026-05-15. It currently has 73 players. The game has 2,104,147 lifetime visits, 4,625 favorites, and a 67% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Wacky Bats! Grab a bat and send your friends across the map! 🏆 Climb the leaderboards and become the best! 💯 Get the highest killstreak and use special killstreak bats! 🤣 Play around with the ragdoll and knockback physics! 💞 Join the group and leave a like to support the game! ⚠️ Cheaters will be instantly banned without appeals.

Last updated by the developer 6 Aug 2026, 18:07 UTC.

73
playing (measured 10 Aug 2026, 15:06 UTC)
2,104,147
lifetime visits
67%
liked (2,071 👍 / 1,003 👎)
4,773
favourites (2.3 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0638first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

4x Hits
399 R$
VIP
299 R$
2x Hits
299 R$
Permanent Killstreak
199 R$
Killsounds
99 R$
Aura Bat Pass
11 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Hits · progression429,320 · 28.2% win
Event Starter · other117,283 · 12.9% win
1,000 Hits · other80,362 · 13.4% win
10,000 Hits · other3,928 · 1.5% win
100,000 Hits · other319 · 0.00% win
1,000,000 Hits · other83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:0867no change
14 Aug 2026, 09:0867first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.