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Would You Rather: Cool Outfit Tower

Would You Rather: Cool Outfit Tower

A Roblox experience owned by GO! Towers.

SimulatorENfashiontower climbingrandomization

Would You Rather: Cool Outfit Tower is a simulator experience created on 2026-05-17. The game has recorded 18,895,539 lifetime visits and currently has 265 players. It holds 656,084 favorites and maintains a 71% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Cool Outfit Tower! 👗👕 Climb the tower by choosing between two doors every stage Every choice gives you a NEW outfit piece… but which one looks better? 🤔✨ Unlock stylish outfits for both boys and girls with cool hair, trendy clothes, accessories, faces, and more 😎💫 Mix and match your style as you climb higher and create the ultimate outfit combo 🔥 With MILLIONS of outfit combinations, every run feels completely different 🎲 Reach the top to reveal your final look Then compare outfits with your friends and see who has the BEST style 👑 👍 Like the game and join the Group for extra perks!

Last updated by the developer 15 Aug 2026, 10:21 UTC.

78
playing (measured 24 Aug 2026, 04:50 UTC)
19,226,431
lifetime visits
71%
liked (3,383 👍 / 1,403 👎)
799,392
favourites (41.6 per 1k visits)
17 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

78315196.510 August 2026 — 315 players21 August 2026 — 158 players21 August 2026 — 165 players21 August 2026 — 141 players21 August 2026 — 138 players22 August 2026 — 167 players22 August 2026 — 170 players22 August 2026 — 138 players22 August 2026 — 157 players22 August 2026 — 116 players22 August 2026 — 105 players22 August 2026 — 102 players22 August 2026 — 102 players22 August 2026 — 132 players22 August 2026 — 136 players22 August 2026 — 183 players22 August 2026 — 192 players22 August 2026 — 183 players22 August 2026 — 193 players22 August 2026 — 255 players22 August 2026 — 225 players22 August 2026 — 267 players22 August 2026 — 253 players22 August 2026 — 249 players22 August 2026 — 253 players22 August 2026 — 234 players22 August 2026 — 215 players22 August 2026 — 187 players22 August 2026 — 201 players23 August 2026 — 191 players23 August 2026 — 191 players23 August 2026 — 152 players23 August 2026 — 134 players23 August 2026 — 114 players23 August 2026 — 119 players23 August 2026 — 112 players23 August 2026 — 128 players23 August 2026 — 167 players23 August 2026 — 168 players23 August 2026 — 131 players23 August 2026 — 169 players23 August 2026 — 179 players23 August 2026 — 203 players23 August 2026 — 241 players23 August 2026 — 238 players23 August 2026 — 206 players23 August 2026 — 230 players23 August 2026 — 257 players23 August 2026 — 246 players23 August 2026 — 228 players23 August 2026 — 184 players23 August 2026 — 191 players23 August 2026 — 218 players24 August 2026 — 173 players24 August 2026 — 124 players24 August 2026 — 117 players24 August 2026 — 112 players24 August 2026 — 78 players10 August 202624 August 2026
58 measurements spanning 14 days, net -237. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–351 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 58
Measured (UTC)PlayersChange
24 Aug 2026, 04:5078-34
24 Aug 2026, 03:50112-5
24 Aug 2026, 02:50117-7
24 Aug 2026, 01:50124-49
24 Aug 2026, 00:50173-45
23 Aug 2026, 23:50218+27
23 Aug 2026, 22:50191+7
23 Aug 2026, 21:50184-44
23 Aug 2026, 20:50228-18
23 Aug 2026, 19:50246-11
23 Aug 2026, 18:50257+27
23 Aug 2026, 17:50230+24
23 Aug 2026, 16:50206-32
23 Aug 2026, 15:50238-3
23 Aug 2026, 14:50241+38
23 Aug 2026, 13:50203+24
23 Aug 2026, 12:50179+10
23 Aug 2026, 11:50169+38
23 Aug 2026, 10:50131-37
23 Aug 2026, 09:50168first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
199 R$
VIP (90% OFF)
99 R$
Magic Carpet (SUPER OP)
99 R$
Fusion Coil
39 R$
Grapple Hook
39 R$
Speed Coil
29 R$
Slap
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,333,947 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7113 August 2026 — 71 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked24 August 2026 — 71 % liked24 August 2026 — 71 % liked24 August 2026 — 71 % liked24 August 2026 — 71 % liked24 August 2026 — 71 % liked2 September 2026 — 71 % liked13 August 20262 September 2026
59 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 59
Measured (UTC)% likedChange
2 Sept 2026, 17:0771no change
24 Aug 2026, 04:5071no change
24 Aug 2026, 03:5071no change
24 Aug 2026, 02:5071no change
24 Aug 2026, 01:5071no change
24 Aug 2026, 00:5071no change
23 Aug 2026, 23:5071no change
23 Aug 2026, 22:5071no change
23 Aug 2026, 21:5071no change
23 Aug 2026, 20:5071no change
23 Aug 2026, 19:5071no change
23 Aug 2026, 18:5071no change
23 Aug 2026, 17:5071no change
23 Aug 2026, 16:5071no change
23 Aug 2026, 15:5071no change
23 Aug 2026, 14:5071no change
23 Aug 2026, 13:5071no change
23 Aug 2026, 12:5071no change
23 Aug 2026, 11:5071no change
23 Aug 2026, 10:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.