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Eat a Slime

Eat a Slime

A Roblox experience owned by Fabulous Studio.

SimulatorENgrowtheatingsurvival

Eat a Slime is a simulator experience created on 2026-05-21. It has recorded 1,500,813 lifetime visits and 3,917 favorites. Currently, 9 users are playing. The title holds an 86% like percentage. The description outlines gameplay involving consuming blobs and other players to grow in size.

Description (written by the developer; not a statement by this register)

👍 LIKE and JOIN the group for a FREE starting size boost! 🟢 Welcome to Eat a Slime! 🟢 Start as a tiny slime and eat blobs to grow bigger and bigger! The larger you become, the more things you can consume. 🍏 Eat blobs to grow 👥 Devour players smaller than you 🚶 Swallow NPC ⭐ Consume VIPs and celebrities for huge rewards 🏙️ Become massive enough to eat all the other players Can you become the biggest slime in the server and dominate everyone else? Or will you end up as somebody else's snack? 🔥 Grow Bigger. Eat More. Rule the Server. 🔥

Last updated by the developer 25 Jul 2026, 02:36 UTC.

9
playing (measured 10 Aug 2026, 14:32 UTC)
1,500,813
lifetime visits
86%
liked (2,564 👍 / 420 👎)
3,932
favourites (2.6 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3235first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Max Range
3,200 R$
Double Money
320 R$
Double Grow
320 R$
Double Range
240 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:2086no change
14 Aug 2026, 12:1986first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.