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Jump Beanstalk for VIRAL Squishy!

Jump Beanstalk for VIRAL Squishy!

A Roblox experience owned by +1 Brainrot Addict.

TycoonENidleclickersquishy

Jump Beanstalk for VIRAL Squishy! is a tycoon experience created on 2026-05-23. It has 5,985,673 lifetime visits and 440,689 favorites. Currently, 1,018 users are playing. The game holds a 90% like percentage. Players collect Squishies to earn cash, upgrade speed, and boost jump power. Offline earnings and base upgrades are available features within the game mechanics.

Description (written by the developer; not a statement by this register)

👍 5,000 Likes = x2 Jump Event 🍀 Welcome to Jump Beanstalk for VIRAL Squishies! ⬇️ The Beanstalk is very big and have alot of Squishies! 💨 Collect Squishies to earn cash ⚡ Use money to boost your Speed and trampoline for Jump power 🌎 Outrun the collapsing blocks and reach new zones 💸 Upgrade Squishies to increase income 🏗️ Upgrade your base to unlock more slots 💤 Your Squishies earn cash OFFLINE! 👍🎁 Like the game and join the group for a FREE RANDOM Squishy!

Last updated by the developer 21 Aug 2026, 19:42 UTC.

473
playing (measured 24 Aug 2026, 10:50 UTC)
6,651,509
lifetime visits
90%
liked (5,030 👍 / 576 👎)
536,007
favourites (80.6 per 1k visits)
23 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1704,9602,56547310 August 202624 August 2026
64 measurements spanning 14 days, net -4,487. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 64
Measured (UTC)PlayersChange
24 Aug 2026, 10:50473+84
24 Aug 2026, 09:50389+11
24 Aug 2026, 08:50378+38
24 Aug 2026, 07:50340-34
24 Aug 2026, 06:50374-24
24 Aug 2026, 05:50398+20
24 Aug 2026, 04:50378-6
24 Aug 2026, 03:50384+28
24 Aug 2026, 02:50356+38
24 Aug 2026, 01:50318-102
24 Aug 2026, 00:50420-43
23 Aug 2026, 23:50463+22
23 Aug 2026, 22:50441+87
23 Aug 2026, 21:50354-48
23 Aug 2026, 20:50402+12
23 Aug 2026, 19:50390-45
23 Aug 2026, 18:50435+55
23 Aug 2026, 17:50380+5
23 Aug 2026, 16:50375-42
23 Aug 2026, 15:50417first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pro Pack
149 R$
x2 Jump Power
149 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

+1 PRO PLAYER!3,962,139 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 202624 August 2026
64 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 64
Measured (UTC)% likedChange
24 Aug 2026, 10:5090no change
24 Aug 2026, 09:5090no change
24 Aug 2026, 08:5090no change
24 Aug 2026, 07:5090no change
24 Aug 2026, 06:5090no change
24 Aug 2026, 05:5090no change
24 Aug 2026, 04:5090no change
24 Aug 2026, 03:5090no change
24 Aug 2026, 02:5090no change
24 Aug 2026, 01:5090no change
24 Aug 2026, 00:5090no change
23 Aug 2026, 23:5090no change
23 Aug 2026, 22:5090no change
23 Aug 2026, 21:5090no change
23 Aug 2026, 20:5090no change
23 Aug 2026, 19:5090no change
23 Aug 2026, 18:5090no change
23 Aug 2026, 17:5090no change
23 Aug 2026, 16:5090no change
23 Aug 2026, 15:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.