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+1 Speed Blue Lock Escape

+1 Speed Blue Lock Escape

A Roblox experience owned by Locked In +1 Games.

ObbyENanimespeedrebirth

+1 Speed Blue Lock Escape is an obby experience created on 2026-05-24. The game has accumulated 734,731 lifetime visits and 52,640 favorites. It maintains a 99% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

+1 Speed Blue Lock Escape! How to Play: 🫎 Different Blue Lock Characters makes you faster! 🏆 Go through the obstacles to get wins! ⚡ Unlock new characters that give insane speed! 🔥 Rebirth to unlock powerful boosts! 👍 Like & Favourite the game to support future updates! 😎 Friends Benefits: +1.25% Multiplier! 🔔 Join our group for exclusive rewards, boosts, and game news!

Last updated by the developer 24 Jun 2026, 01:42 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
734,731
lifetime visits
99%
liked (12,286 👍 / 142 👎)
52,614
favourites (71.6 per 1k visits)
24 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

25X Treadmill
399 R$
128X Speed
399 R$
Nagi
249 R$
64X Speed
199 R$
9X Treadmill
199 R$
3X Treadmill
79 R$
32X Speed
79 R$
Double Wins
59 R$
16X Speed
39 R$
8X Speed
19 R$
4X Speed
9 R$
2X Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome370,064 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9914 August 2026 — 99 % liked24 August 2026 — 99 % liked3 September 2026 — 99 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 20:0399no change
24 Aug 2026, 18:0399no change
14 Aug 2026, 18:0099first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.