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Clean The Library 📖

Clean The Library 📖

A Roblox experience owned by Retro Library.

SimulatorENcleaning simulationsortingco-op

Clean The Library 📖 is a simulator experience created on 2026-05-26. It has recorded 88,313,280 lifetime visits and 313,128 favorites. Currently, 5,531 users are playing. The game holds a 93% like percentage. Players sort books in a library setting using various controls for pickup, placement, and abilities.

Description (written by the developer; not a statement by this register)

👍THUMBS UP for more UPDATES at 150,000 LIKES 👍 🖥️ PC Controls: E or Click: Pickup / Place book Q: Drop book Scroll: Switch top book Right Click: Zoom In 🎮 Controller Controls: RT - Pickup / Place book B/O - Drop book LT - Cycle books D-Pad - Abilities 📖 Your local library has been turned upside down and the books are everywhere! Unlock your inner librarian and help clean up the mess by sorting thousands of books hidden around the entire library! 👥 Cleanup alone or with friends! 🏁 Race for the fastest times on the leaderboard! 🔓 Earn upgrade and abilities to help make the job easier! ✨ Inspired by "Librarian: Tidy Up the Arcane Library" ✨ Project Lead: StarMarine Programmer: No4hhhh Modeler: Synpletic Music: ZHRØ

Last updated by the developer 22 Aug 2026, 23:44 UTC.

3,344
playing (measured 25 Aug 2026, 03:50 UTC)
90,288,465
lifetime visits
93%
liked (135,470 👍 / 10,879 👎)
324,174
favourites (3.6 per 1k visits)
26 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,3585,4023,8803,34410 August 202625 August 2026
81 measurements spanning 15 days, net -2,058. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,901–5,859 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 81
Measured (UTC)PlayersChange
25 Aug 2026, 03:503,344-35
25 Aug 2026, 02:503,379+122
25 Aug 2026, 01:503,257-65
25 Aug 2026, 00:503,322-7
24 Aug 2026, 23:503,329-150
24 Aug 2026, 22:503,479-76
24 Aug 2026, 21:503,555-305
24 Aug 2026, 20:503,860-196
24 Aug 2026, 19:504,056+13
24 Aug 2026, 18:504,043no change
24 Aug 2026, 17:504,043+13
24 Aug 2026, 16:504,030-114
24 Aug 2026, 15:504,144-2
24 Aug 2026, 14:504,146+206
24 Aug 2026, 13:503,940+667
24 Aug 2026, 12:503,273+409
24 Aug 2026, 11:502,864+199
24 Aug 2026, 10:502,665+242
24 Aug 2026, 09:502,423+65
24 Aug 2026, 08:502,358first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Assistant Forever
1,299 R$
Unlimited Magic
999 R$
Infinite Magnet Range
799 R$
+50 Books
499 R$
Head Start
139 R$
Error Detect
99 R$
Max Speed
99 R$
+5 Books
49 R$
Max Jump
29 R$
Starterpack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To the Library! · welcome21,573,675 · 83.9% win
Getting Started · welcome6,362,125 · 36.1% win
Finish A Shelf · progression3,947,922 · 39.4% win
A Quarter Of The Way · progression3,280,510 · 22.8% win
Welcome To The Grand Library! · welcome2,573,685 · 6.7% win
Clean The Library! · progression2,522,307 · 22.0% win
Ascend · progression2,498,269 · 20.7% win
Halfway There! · progression2,126,355 · 5.4% win
3 Hours · progression1,319,379 · 18.9% win
2 Hours · other872,370 · 14.5% win
Not Even Close · other709,382 · 2.9% win
Having A Grand Time · other355,792 · 2.0% win
1 Hour · other307,951 · 5.1% win
Clean The Grand Library · progression255,390 · 1.6% win
No Magic Needed! [Pro Mode] · progression17,840 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 202625 August 2026
81 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 81
Measured (UTC)% likedChange
25 Aug 2026, 03:5093no change
25 Aug 2026, 02:5093no change
25 Aug 2026, 01:5093no change
25 Aug 2026, 00:5093no change
24 Aug 2026, 23:5093no change
24 Aug 2026, 22:5093no change
24 Aug 2026, 21:5093no change
24 Aug 2026, 20:5093no change
24 Aug 2026, 19:5093no change
24 Aug 2026, 18:5093no change
24 Aug 2026, 17:5093no change
24 Aug 2026, 16:5093no change
24 Aug 2026, 15:5093no change
24 Aug 2026, 14:5093no change
24 Aug 2026, 13:5093no change
24 Aug 2026, 12:5093no change
24 Aug 2026, 11:5093no change
24 Aug 2026, 10:5093no change
24 Aug 2026, 09:5093no change
24 Aug 2026, 08:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.