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🏪[NEW MAP] Clean The Superstore!

🏪[NEW MAP] Clean The Superstore!

A Roblox experience owned by CleanTogether.

SimulatorENcleaningsatisfyingsimulation

🏪[NEW MAP] Clean The Superstore! (2026) is a simulator game on Roblox, measured at over 25 million lifetime visits. It records 2,876 playing now, a like rating of 95%, 125,303 favourites.

Description (written by the developer; not a statement by this register)

👍 THUMBS UP FOR MORE UPDATES! 👍 Welcome to Clean the Store! 🏪 The store is a complete mess! Pick up, sort, and restock thousands of items to bring everything back to normal. 🎮 How to Play 🧹 Clean & Sort – Follow the signs to organise and restock over 3,000 misplaced items. 📈 Upgrade – Earn points by filling up shelves to unlock upgrades! 👥 Play Together – Clean solo or team up with friends to finish faster. 🏆 Compete – Beat the timer and climb the global leaderboards. 💻 PC Controls Q – Drop Click – Place Scroll Wheel – Cycle Items 🛒 Can you clean the entire store and restore it to perfection? #Satisfying,Asmr,Cleaning

Last updated by the developer 18 Oct 2026, 22:53 UTC.

1,931
playing (measured 26 Oct 2026, 13:50 UTC)
26,609,747
lifetime visits
95%
liked (51,028 👍 / 2,453 👎)
135,077
favourites (5.1 per 1k visits)
29 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9372,9361,936.51,9315 October 202626 October 2026
500 measurements spanning 21 days, net -526. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 637–3,236 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 13:501,931+169
26 Oct 2026, 12:501,762+314
26 Oct 2026, 11:501,448+94
26 Oct 2026, 10:501,354+108
26 Oct 2026, 09:501,246+147
26 Oct 2026, 08:501,099-26
26 Oct 2026, 07:501,125-32
26 Oct 2026, 06:501,157-236
26 Oct 2026, 05:501,393-200
26 Oct 2026, 04:501,593-305
26 Oct 2026, 03:501,898-102
26 Oct 2026, 02:502,000+31
26 Oct 2026, 01:501,969-4
26 Oct 2026, 00:501,973-75
25 Oct 2026, 23:502,048-278
25 Oct 2026, 22:502,326-392
25 Oct 2026, 21:502,718-207
25 Oct 2026, 20:502,925-11
25 Oct 2026, 19:502,936+139
25 Oct 2026, 18:502,797first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lifetime Helper
1,199 R$
Infinite Magnet Range
699 R$
Unlimited Power
699 R$
+15 Carry
129 R$
Max Speed
89 R$
Starter Pack
49 R$
+5 Carry
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome7,717,410 · 88.7% win
Getting Started · welcome3,657,214 · 44.8% win
25% · other1,591,367 · 19.2% win
50% · other1,209,612 · 15.4% win
100% · progression890,205 · 11.5% win
Ultimate Challenge · other34,173 · 0.50% win
Casual Cleaner · other23,905 · 0.30% win
Speed Cleaner · other302 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 202626 October 2026
1564 measurements spanning 74 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1564
Measured (UTC)% likedChange
26 Oct 2026, 13:5095no change
26 Oct 2026, 12:5095no change
26 Oct 2026, 11:5095no change
26 Oct 2026, 10:5095no change
26 Oct 2026, 09:5095no change
26 Oct 2026, 08:5095no change
26 Oct 2026, 07:5095no change
26 Oct 2026, 06:5095no change
26 Oct 2026, 05:5095no change
26 Oct 2026, 04:5095no change
26 Oct 2026, 03:5095no change
26 Oct 2026, 02:5095no change
26 Oct 2026, 01:5095no change
26 Oct 2026, 00:5095no change
25 Oct 2026, 23:5095no change
25 Oct 2026, 22:5095no change
25 Oct 2026, 21:5095no change
25 Oct 2026, 20:5095no change
25 Oct 2026, 19:5095no change
25 Oct 2026, 18:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.