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Butter Wax Tower [BUILD!]

Butter Wax Tower [BUILD!]

A Roblox experience owned by Tiny Tap Studio.

ObbyENASMRSquishyTower Obby

Butter Wax Tower [BUILD!] is an obby experience created on 2026-05-28. It currently has 185 players online. The game has accumulated 5,352,228 lifetime visits, 50,841 favorites, and a 92% like percentage.

Description (written by the developer; not a statement by this register)

🧈 Welcome to Butter Wax Tower! ✨ 🌟 UPDATE LOG: 🌍 2 NEW WORLDS to explore! 🧸 NEW squishies to collect and discover! 🏰 Original Tower revamped, now easier 🐾 NEW pets & trails 🛠️ Bug fixes Climb, squish, and battle your way through a tower packed with buttery wax, slime, satisfying textures, and ASMR sounds! 🔊 Join Tiny Tap Studios for rewards! 📬 Found a bug? Use the in-game feedback mailbox to let us know. 💬 Got an idea? Share it in our group forums... Thank you for playing Butter Wax Tower! Tags: Butter, Butter Wax, Squishy, Ice, Snow, Keyboard, Keys, Needoh, ASMR, SquisTower, Obby, Gear, Coins, Satisfying, Jelly, Slime, Bouncy, Cute, Platformer, Parkour, Jumping, Easy Obby, Squishy World, Checkpoint, Stages, Tower Obby, Squish Obby, Gear Tower, Casual

Last updated by the developer 21 Aug 2026, 18:30 UTC.

80
playing (measured 21 Aug 2026, 20:54 UTC)
5,479,114
lifetime visits
92%
liked (5,013 👍 / 443 👎)
52,514
favourites (9.6 per 1k visits)
28 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8015411710 August 2026 — 154 players21 August 2026 — 80 players10 August 202621 August 2026
2 measurements spanning 11 days, net -74. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–165 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5480-74
10 Aug 2026, 14:22154first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
899 R$
Magic Carpet
499 R$
Slap Hand
499 R$
VIP Bundle
299 R$
Double Jump
249 R$
Immunity
225 R$
Honey Dumpling
149 R$
Stats Sign
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome1,905,466 · 100.0% win
First win! · progression699,405 · 64.3% win
You met a developer! · social985 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked21 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:1992no change
21 Aug 2026, 20:5492no change
14 Aug 2026, 01:1892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.