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[UPD] My Anime Card Tycoon

[UPD] My Anime Card Tycoon

A Roblox experience owned by Monkey Gamers Studio.

TycoonENanimecard collectionoffline earnings

[UPD] My Anime Card Tycoon is a tycoon experience created on 2026-05-29. It currently has 204 players. The game has accumulated 1,158,414 lifetime visits and 72,893 favorites. User engagement shows a 98% like percentage. The title focuses on collecting anime cards and upgrading a tycoon base.

Description (written by the developer; not a statement by this register)

Welcome to My Anime Card Tycoon! 💪 [HOW TO PLAY] 1. Buy Anime Packs and open to get Cards 🎁 2. Collect Cash earnt by your Anime Cards!💸 3. Upgrade Your Tycoon with Gem Upgrades 💎 4. Become the richest and flex your Collection!🤑 Assemble your base of RARE Anime Cards! 🥊 Earn Cash and Upgrade your base! 💸 Rebirth and Unlock better packs with RARE Cards! 😤 Check back everyday to see how much you've earnt, your cards will earn cash OFFLINE! Show your support with a Like & Favourite! ⭐ Join the group for a free card, and to stay notified for updates! ⚠️ Game is new, so bugs are expected! You can report them in Community Forum!

Last updated by the developer 13 Aug 2026, 01:13 UTC.

95
playing (measured 23 Aug 2026, 07:50 UTC)
1,231,699
lifetime visits
98%
liked (10,019 👍 / 191 👎)
78,704
favourites (63.9 per 1k visits)
29 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95172133.510 August 2026 — 135 players21 August 2026 — 154 players21 August 2026 — 136 players21 August 2026 — 151 players21 August 2026 — 169 players22 August 2026 — 141 players22 August 2026 — 142 players22 August 2026 — 134 players22 August 2026 — 133 players22 August 2026 — 116 players22 August 2026 — 119 players22 August 2026 — 130 players22 August 2026 — 124 players22 August 2026 — 117 players22 August 2026 — 124 players22 August 2026 — 128 players22 August 2026 — 172 players22 August 2026 — 127 players22 August 2026 — 155 players22 August 2026 — 157 players22 August 2026 — 114 players22 August 2026 — 134 players22 August 2026 — 138 players22 August 2026 — 114 players22 August 2026 — 104 players22 August 2026 — 129 players22 August 2026 — 129 players22 August 2026 — 127 players22 August 2026 — 129 players23 August 2026 — 136 players23 August 2026 — 119 players23 August 2026 — 133 players23 August 2026 — 119 players23 August 2026 — 119 players23 August 2026 — 111 players23 August 2026 — 118 players23 August 2026 — 95 players10 August 202623 August 2026
37 measurements spanning 13 days, net -40. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–184 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 37
Measured (UTC)PlayersChange
23 Aug 2026, 07:5095-23
23 Aug 2026, 06:50118+7
23 Aug 2026, 05:50111-8
23 Aug 2026, 04:50119no change
23 Aug 2026, 03:50119-14
23 Aug 2026, 02:50133+14
23 Aug 2026, 01:50119-17
23 Aug 2026, 00:50136+7
22 Aug 2026, 23:50129+2
22 Aug 2026, 22:50127-2
22 Aug 2026, 21:50129no change
22 Aug 2026, 20:50129+25
22 Aug 2026, 19:50104-10
22 Aug 2026, 18:50114-24
22 Aug 2026, 17:50138+4
22 Aug 2026, 16:50134+20
22 Aug 2026, 15:50114-43
22 Aug 2026, 14:50157+2
22 Aug 2026, 13:50155+28
22 Aug 2026, 12:50127first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x Pack Luck
699 R$
VIP
599 R$
2x Enchant Luck
499 R$
Auto Sell
329 R$
2x Cash
299 R$
Pro Bundle
229 R$
2x Battle Speed [PERM]
199 R$
2x Pack Luck
199 R$
Starter Bundle
49 R$
Fast Open
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome585,941 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked21 August 2026 — 98 % liked21 August 2026 — 98 % liked21 August 2026 — 98 % liked21 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked22 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked23 August 2026 — 98 % liked24 August 2026 — 98 % liked14 August 202624 August 2026
38 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 38
Measured (UTC)% likedChange
24 Aug 2026, 14:5198no change
23 Aug 2026, 07:5098no change
23 Aug 2026, 06:5098no change
23 Aug 2026, 05:5098no change
23 Aug 2026, 04:5098no change
23 Aug 2026, 03:5098no change
23 Aug 2026, 02:5098no change
23 Aug 2026, 01:5098no change
23 Aug 2026, 00:5098no change
22 Aug 2026, 23:5098no change
22 Aug 2026, 22:5098no change
22 Aug 2026, 21:5098no change
22 Aug 2026, 20:5098no change
22 Aug 2026, 19:5098no change
22 Aug 2026, 18:5098no change
22 Aug 2026, 17:5098no change
22 Aug 2026, 16:5098no change
22 Aug 2026, 15:5098no change
22 Aug 2026, 14:5098no change
22 Aug 2026, 13:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.