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[⚓] Navy War

[⚓] Navy War

A Roblox experience owned by Parabola MMOVEMENT.

SimulatorENnaval warfarebase buildingfleet management

[⚓] Navy War is a simulator experience created on 2026-05-30. It has accumulated 3,781,270 lifetime visits and currently has 4,348 players online. The experience holds 26,834 favorites and maintains a 96% like percentage.

Description (written by the developer; not a statement by this register)

⚓ NAVY WAR - Build your FLEET, expand your NAVY, and command powerful BATTLESHIPS to RULE THE SEAS! ⭐ HOW TO PLAY: • Build your base and grow your ECONOMY 🏝️ • Upgrade your docks, shipyards, and FACTORIES ⚙️ • Build powerful WARSHIPS and expand your FLEET 🚢 • Unlock DESTROYERS, CRUISERS, BATTLESHIPS, SUBMARINES, and AIRCRAFT CARRIERS ⚓ • BATTLE other players and DOMINATE the OCEANS 🌊 💡 PLAY YOUR WAY: • Build a wealthy and advanced NAVAL BASE. • Create the strongest FLEET on the seas. • Or balance your economy and military to become unstoppable. Start small, build a mighty fleet, and rule the oceans! 👍 If you enjoy the game, leave a thumbs up! It really helps us! 🐞 Found a bug? Please report it on the Roblox Community!

Last updated by the developer 22 Aug 2026, 20:28 UTC.

4,143
playing (measured 24 Aug 2026, 07:50 UTC)
6,193,185
lifetime visits
96%
liked (30,475 👍 / 1,155 👎)
26,834
favourites (4.3 per 1k visits)
30 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,3096,3374,3234,14310 August 202624 August 2026
61 measurements spanning 14 days, net +1,607. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,705–6,941 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 61
Measured (UTC)PlayersChange
24 Aug 2026, 07:504,143+419
24 Aug 2026, 06:503,724+409
24 Aug 2026, 05:503,315+239
24 Aug 2026, 04:503,076+99
24 Aug 2026, 03:502,977-35
24 Aug 2026, 02:503,012-232
24 Aug 2026, 01:503,244-123
24 Aug 2026, 00:503,367-12
23 Aug 2026, 23:503,379-322
23 Aug 2026, 22:503,701+111
23 Aug 2026, 21:503,590-541
23 Aug 2026, 20:504,131-554
23 Aug 2026, 19:504,685-460
23 Aug 2026, 18:505,145-358
23 Aug 2026, 17:505,503-173
23 Aug 2026, 16:505,676+12
23 Aug 2026, 15:505,664-441
23 Aug 2026, 14:506,105-164
23 Aug 2026, 13:506,269-68
23 Aug 2026, 12:506,337first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Money
399 R$
x2 Civilians
199 R$
x2 Building Speed
199 R$
Custom Flag
99 R$
Auto Sell
79 R$
Auto Collect
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 202624 August 2026
61 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 07:5096no change
24 Aug 2026, 06:5096no change
24 Aug 2026, 05:5096no change
24 Aug 2026, 04:5096no change
24 Aug 2026, 03:5096no change
24 Aug 2026, 02:5096no change
24 Aug 2026, 01:5096no change
24 Aug 2026, 00:5096no change
23 Aug 2026, 23:5096no change
23 Aug 2026, 22:5096no change
23 Aug 2026, 21:5096no change
23 Aug 2026, 20:5096no change
23 Aug 2026, 19:5096no change
23 Aug 2026, 18:5096no change
23 Aug 2026, 17:5096no change
23 Aug 2026, 16:5096no change
23 Aug 2026, 15:5096no change
23 Aug 2026, 14:5096no change
23 Aug 2026, 13:5096no change
23 Aug 2026, 12:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.