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[MATRIX] Coin Flip

[MATRIX] Coin Flip

A Roblox experience owned by Fauna Studio.

SimulatorENincrementalsimulatorcoin flipping

[MATRIX] Coin Flip is a simulator experience created on 2026-05-31. It currently has 436 players and 4,607,083 lifetime visits. The game holds 18,011 favorites and a 96% like percentage.

Description (written by the developer; not a statement by this register)

🪙 Coin Flip Simulator — flip, upgrade, rebirth, repeat! 💸 Use codes "SORRYFORDELAY", "BLACKHOLE" and "CHESTS!" for FREE coins, chests & boosts! The incremental coin flipping game! Flip your coin, hit streaks and crits, and climb 20 rebirth tiers from Bronze to Celestial and even further beyond! [⭐ Features] - Flip to earn — heads streaks & massive CRITS - 20 Rebirth tiers, each with a new coin skin - Chests, potions & 80+ collectible items - Refine items for permanent boosts - Unlock AUTO-FLIP + AFK/offline earnings - Daily & weekly quests + login rewards - Global leaderboards — become the ultimate flipper - Full mobile support ⚡ Weekly updates — 👍 Like, ⭐ Favorite & join the group for a FREE gift! Credits: Creators: @onlyoba & @tradingman123 Game Direction: @coconutdid360, @GetALifKid, @MrFlamezy99 Special thanks to our community & testers

Last updated by the developer 23 Aug 2026, 12:23 UTC.

94
playing (measured 27 Aug 2026, 04:50 UTC)
4,958,416
lifetime visits
96%
liked (38,276 👍 / 1,555 👎)
19,623
favourites (4.0 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

941,269681.510 August 202627 August 2026
130 measurements spanning 17 days, net -1,175. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 130
Measured (UTC)PlayersChange
27 Aug 2026, 04:5094-27
27 Aug 2026, 03:50121no change
27 Aug 2026, 02:50121-17
27 Aug 2026, 01:50138+7
27 Aug 2026, 00:50131-9
26 Aug 2026, 23:50140+21
26 Aug 2026, 22:50119-14
26 Aug 2026, 21:50133+15
26 Aug 2026, 20:50118-1
26 Aug 2026, 19:50119-6
26 Aug 2026, 18:50125-6
26 Aug 2026, 17:50131-7
26 Aug 2026, 16:50138+27
26 Aug 2026, 15:50111-3
26 Aug 2026, 14:50114-17
26 Aug 2026, 13:50131+14
26 Aug 2026, 12:50117+8
26 Aug 2026, 11:50109-12
26 Aug 2026, 10:50121+13
26 Aug 2026, 09:50108first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5x Luck
799 R$
2x Flip Speed
349 R$
2x Luck
249 R$
2x Coins
199 R$
+5 Item Equips
149 R$
V.I.P
149 R$
Streak Shield
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Aboard · welcome1,037,439 · 100.0% win
Flip Addict · other715,355 · 94.2% win
Silver Era · other698,256 · 56.2% win
High Roller · other429,656 · 53.3% win
Curious Collector · collection380,794 · 39.1% win
Grandmaster · progression279,513 · 19.9% win
Double Digits · progression278,721 · 22.1% win
Master Collector · collection276,838 · 20.4% win
Billionaire · other240,286 · 21.0% win
Prismatic Ascension · progression108,076 · 8.5% win
Shard Baron · collection48,530 · 1.1% win
Trillionare · collection46,012 · 26.7% win
Quadrillionare · collection42,001 · 24.4% win
Discover 80+ Items! · collection35,048 · 19.9% win
Hit a 100x Flip Streak! · progression32,163 · 17.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 202623 October 2026
137 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 137
Measured (UTC)% likedChange
23 Oct 2026, 04:2296no change
13 Oct 2026, 04:2196no change
3 Oct 2026, 04:2096no change
23 Sept 2026, 04:2096no change
13 Sept 2026, 04:1996no change
3 Sept 2026, 04:1896no change
27 Aug 2026, 04:5096no change
27 Aug 2026, 03:5096no change
27 Aug 2026, 02:5096no change
27 Aug 2026, 01:5096no change
27 Aug 2026, 00:5096no change
26 Aug 2026, 23:5096no change
26 Aug 2026, 22:5096no change
26 Aug 2026, 21:5096no change
26 Aug 2026, 20:5096no change
26 Aug 2026, 19:5096no change
26 Aug 2026, 18:5096no change
26 Aug 2026, 17:5096no change
26 Aug 2026, 16:5096no change
26 Aug 2026, 15:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.