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Reborn💫

Reborn💫

A Roblox experience owned by Reset!.

SimulatorENincrementalsimulatorrebirth mechanic

Reborn💫 is a simulator experience created on 2026-06-01. It has accumulated 2,595,116 lifetime visits and 8,828 favorites. Currently, 33 players are active. The experience holds a 97% like percentage. It supports desktop, console, mobile, and tablet platforms.

Description (written by the developer; not a statement by this register)

💫 Welcome to REBORN! A super unique incremental simulator! 👍 Like the game and join the group! How to Play: ⚡Auto-Gain Energy! 🐦‍🔥 Use Energy to Rebirth! ⭐ Progress to discover new upgrades! 🗺️ Discover some crazy locations! 💻 Supports Desktop, Console, Mobile and Tablet players ❤️ Made by Roll ❤️

Last updated by the developer 8 Aug 2026, 17:37 UTC.

33
playing (measured 10 Aug 2026, 15:05 UTC)
2,595,116
lifetime visits
97%
liked (17,225 👍 / 624 👎)
8,993
favourites (3.5 per 1k visits)
1 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0515first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
499 R$
Cheaper Upgrades
299 R$
VIP
199 R$
X1.5 Batteries
179 R$
X2 Cores
139 R$
X2 Energy
129 R$
Fast Travel
49 R$
+10 Walk Speed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome953,436 · 78.9% win
Rebirth 1 · progression922,894 · 77.7% win
Rebirth 5 · progression842,088 · 73.9% win
Rebirth 10 · progression689,223 · 67.1% win
Slightly Bewildered · other689,205 · 67.1% win
Rebirth 15 · progression254,340 · 33.4% win
Buried Deep Within · other180,271 · 26.1% win
Rebirth 20 · progression95,401 · 13.5% win
Misplaced In Time · other65,994 · 9.5% win
Rebirth 25 · progression30,367 · 6.4% win
Cavern Without Lucidity · progression4,704 · 0.90% win
Bro how · other385 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:1797no change
24 Aug 2026, 07:1597no change
14 Aug 2026, 07:0897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

reborn.fandom.com4 active editors · 217,432 edits
2,137 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.