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[x99 STATS🔥] Power Incremental Modded

[x99 STATS🔥] Power Incremental Modded

A Roblox experience owned by Eternity Mods.

SimulatorENincrementalmoddedpower generation

Description (written by the developer; not a statement by this register)

👋Welcome to Power Incrementa Moddedl! 💪 ⚔️This is a unique incremental game where you need to generate power, sell it, and buy a bunch of different upgrades that are available in the game such as Prestige, Mastery, elements, and more but with X99 ALL STATS!🔥 📌 Join The Community Server for the FULL Update Log and Leaks! ✅ Don't Forget To Like And Favourite The Game For Even Better Updates!

Last updated by the developer 12 Aug 2026, 20:02 UTC.

6
playing (measured 13 Aug 2026, 00:30 UTC)
1,571
lifetime visits
98%
liked (43 👍 / 1 👎)
95
favourites (60.5 per 1k visits)
9 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:309first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

^10 ALL STATS
2,499 R$
^2 ALL STATS
999 R$
^2 Power and Money
399 R$
^2 Reset Layers and Super Reset Layers
349 R$
^2 Other Stats
299 R$
x1De ALL Stats
299 R$
x1Qn ALL STATS
199 R$
x1M ALL STATS
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

979897.519 August 2026 — 97 % liked29 August 2026 — 98 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 05:5398+1
19 Aug 2026, 05:3397first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.