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[VS TABI] Friday Night Partying

[VS TABI] Friday Night Partying

A Roblox experience owned by FNP Dev Team.

RacingENFriday Night Funkin'RhythmMusic Battle

[VS TABI] Friday Night Partying is a racing experience created on 2026-06-01. It has recorded 5,425,595 lifetime visits and 22,006 favorites. Currently, 1,045 users are playing. The title holds a 93% like percentage. The description highlights multiplayer support, R15 animations, and modcharts.

Description (written by the developer; not a statement by this register)

Cat beat box battle epic so cool boom be da FRIDAY NIGHT PARTYING [Game Features] Multiplayer And Soloplay Tons of customization options R15 animations as well as rigs Serverside and global Leaderboard Modcharts And Events Tons of mods and songs to play through Badges for doing things blah blah And tons of other cool features! Join our group for nothing (pretty rad) Join our server for sneak peaks and fun content (Huge thanks to the FNF team, As well as all the mod developers for giving us permission to add their content into the the game.) Ignore these tags: fnf, fnp, rofnf, funk friday, rhythm, osu, friday night funky, rhythm game, ff, basically, roblox, yafn

Last updated by the developer 30 Aug 2026, 01:11 UTC.

815
playing (measured 30 Aug 2026, 05:50 UTC)
6,862,830
lifetime visits
93%
liked (10,425 👍 / 824 👎)
24,285
favourites (3.5 per 1k visits)
1 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4241,535979.581510 August 202630 August 2026
203 measurements spanning 19 days, net -423. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 257–1,702 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 203
Measured (UTC)PlayersChange
30 Aug 2026, 05:50815-238
30 Aug 2026, 04:501,053-136
30 Aug 2026, 03:501,189-181
30 Aug 2026, 02:501,370-40
30 Aug 2026, 01:501,410+53
30 Aug 2026, 00:501,357+28
29 Aug 2026, 23:501,329+97
29 Aug 2026, 22:501,232-18
29 Aug 2026, 21:501,250-29
29 Aug 2026, 20:501,279-102
29 Aug 2026, 19:501,381-1
29 Aug 2026, 18:501,382-6
29 Aug 2026, 17:501,388+46
29 Aug 2026, 16:501,342+163
29 Aug 2026, 15:501,179-39
29 Aug 2026, 14:501,218+213
29 Aug 2026, 13:501,005+116
29 Aug 2026, 12:50889+254
29 Aug 2026, 11:50635+67
29 Aug 2026, 10:50568first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Small Donation
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,103,268 · 44.4% win
So Silly · other186,899 · 20.9% win
Purification Protocol · other117,717 · 4.9% win
A last order · other104,207 · 4.8% win
Hellish Clown · other44,129 · 4.4% win
[Full Combo] GET BACK HERE! · other19,567 · 0.30% win
MY EYES · other12,993 · 0.20% win
[Full Combo] Termination 4K · progression5,642 · 0.10% win
Nice Keyboard You Got · other4,817 · 0.10% win
IM SO ANGRY · other4,757 · 0.10% win
[Full Combo] Fancy Pants · progression3,542 · 0.20% win
[PFC] Come Along With Me · other2,444 · 0.20% win
[PFC] Terrible Fate · other2,433 · 0.00% win
[PFC] Flashbang! · other1,498 · 0.10% win
[PFC] Challeng-Edd Funky · other1,361 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 202630 August 2026
203 measurements spanning 16 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 203
Measured (UTC)% likedChange
30 Aug 2026, 05:5093no change
30 Aug 2026, 04:5093no change
30 Aug 2026, 03:5093no change
30 Aug 2026, 02:5093no change
30 Aug 2026, 01:5093no change
30 Aug 2026, 00:5093no change
29 Aug 2026, 23:5093no change
29 Aug 2026, 22:5093no change
29 Aug 2026, 21:5093no change
29 Aug 2026, 20:5093no change
29 Aug 2026, 19:5093no change
29 Aug 2026, 18:5093no change
29 Aug 2026, 17:5093no change
29 Aug 2026, 16:5093no change
29 Aug 2026, 15:5093no change
29 Aug 2026, 14:5093no change
29 Aug 2026, 13:5093no change
29 Aug 2026, 12:5093no change
29 Aug 2026, 11:5093no change
29 Aug 2026, 10:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.