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Turret Empire

Turret Empire

A Roblox experience owned by Bishop Games.

Tower defenseENtower defensezombie survivalidle/tycoon

Created in 2026, Turret Empire is a tower defense experience on Roblox with 820,347 lifetime visits. It records 84 playing now, a like rating of 84%, 4,039 favourites.

Description (written by the developer; not a statement by this register)

🏰 Welcome to Turret Empire! 🏰 🎰 Roll and collect turrets across 8 rarities, from Common up to Mythic 💥 Place turrets on your plot and blast zombies with bullets, flamethrowers, nukes, and bombs! 💪 Upgrade your walls, level up your turrets, and unlock powerful guns to shoot the zombies yourself 🔥 Catch world events (Gold, Snow, Volcano, and Lucky) that rain rewards on the whole server 👥 Steal cash from other players' plots and race friends to survive the longest 👑 Rebirth for permanent power and climb the global leaderboards 🚀 Every wave gets harder, up to hundred different zombies. How long can your empire last?

Last updated by the developer 2 Sept 2026, 06:42 UTC.

84
playing (measured 2 Sept 2026, 17:50 UTC)
820,347
lifetime visits
84%
liked (1,671 👍 / 311 👎)
4,207
favourites (5.1 per 1k visits)
7 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

51,0055058410 August 20262 September 2026
287 measurements spanning 23 days, net +79. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 287
Measured (UTC)PlayersChange
2 Sept 2026, 17:5084-30
2 Sept 2026, 16:50114-9
2 Sept 2026, 15:50123-64
2 Sept 2026, 14:50187-114
2 Sept 2026, 13:50301-11
2 Sept 2026, 12:50312+29
2 Sept 2026, 11:50283-67
2 Sept 2026, 10:50350+48
2 Sept 2026, 09:50302+81
2 Sept 2026, 08:50221+5
2 Sept 2026, 07:50216-11
2 Sept 2026, 06:50227+2
2 Sept 2026, 05:50225+46
2 Sept 2026, 04:50179+5
2 Sept 2026, 03:50174+34
2 Sept 2026, 02:50140-14
2 Sept 2026, 01:50154+5
2 Sept 2026, 00:50149-16
1 Sept 2026, 23:50165+15
1 Sept 2026, 22:50150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
189 R$
Double Cash
179 R$
Auto Collect
99 R$
Premium Slots
89 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Turret Empire · welcome496,674 · 100.0% win
Placed your First Turret · progression445,075 · 98.9% win
Killed Your First Zombie · progression437,954 · 99.3% win
Completed Tutorial · welcome385,137 · 93.4% win
Obtained your first Uncommon Turret · collection318,284 · 84.2% win
Reached Wave 10 · progression293,125 · 82.1% win
Obtained your first Rare Turret · collection267,578 · 72.9% win
Rebirthed for the First Time · progression230,003 · 56.4% win
Obtained your first Epic Turret · collection151,721 · 57.8% win
Obtained your first Legendary Turret64,436 · 25.8% win
Reached Wave 50 · progression38,829 · 15.9% win
Obtained Your First Mythic Turret · collection33,842 · 9.8% win
Obtained your first Divine Turret · collection19,228 · 10.0% win
Reached Wave 100 · progression10,032 · 7.5% win
Defeated The Skull Knight General · progression6,468 · 2.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

78848116 August 202625 October 2026
294 measurements spanning 70 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 294
Measured (UTC)% likedChange
25 Oct 2026, 02:3584no change
15 Oct 2026, 02:3584no change
5 Oct 2026, 02:3484no change
25 Sept 2026, 02:3384+1
15 Sept 2026, 02:3383+4
5 Sept 2026, 02:3379-1
2 Sept 2026, 17:5080no change
2 Sept 2026, 16:5080no change
2 Sept 2026, 15:5080no change
2 Sept 2026, 14:5080no change
2 Sept 2026, 13:5080no change
2 Sept 2026, 12:5080no change
2 Sept 2026, 11:5080no change
2 Sept 2026, 10:5080no change
2 Sept 2026, 09:5080no change
2 Sept 2026, 08:5080no change
2 Sept 2026, 07:5080no change
2 Sept 2026, 06:5080no change
2 Sept 2026, 05:5080no change
2 Sept 2026, 04:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.