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[🚀 UPD 1] Hack the World 💻

[🚀 UPD 1] Hack the World 💻

A Roblox experience owned by Evil Empire Group.

TycoonENspaceidleempire-building

[🚀 UPD 1] Hack the World 💻 is a tycoon experience on Roblox, created in 2026, with over 4.9 million lifetime visits. It records 97 playing now, a like rating of 83%, 23,973 favourites.

Description (written by the developer; not a statement by this register)

🚀 UPDATE 1 IS HERE! 🌌 Space Base — repair the ship & LAUNCH! ⚡ Overdrive Ladder — unlock massive boosts 👑 Ascension - ??? 🛠️ QoL Changes & Bug Fixes 👁️ And more coming soon... Use Code "SPACEBOY15" for a small surprise! 🎁 --------------------------------- Hack. Expand. Dominate. 💻🌍 👾 Recruit Minions 🟢 Evolve through the Matrix 🚀 Ascend into space 💰 EARN 100% INCOME WHILE OFFLINE! Build the ultimate evil empire. --Note: Private servers are FREE! Use if the game lags for you or to host friends.

Last updated by the developer 2 Sept 2026, 16:43 UTC.

97
playing (measured 7 Sept 2026, 04:50 UTC)
4,976,585
lifetime visits
83%
liked (4,729 👍 / 938 👎)
24,673
favourites (5.0 per 1k visits)
8 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

972,3081,202.510 August 20267 September 2026
391 measurements spanning 27 days, net -2,211. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 391
Measured (UTC)PlayersChange
7 Sept 2026, 04:5097-5
7 Sept 2026, 03:50102-8
7 Sept 2026, 02:50110-23
7 Sept 2026, 01:50133+10
7 Sept 2026, 00:50123-25
6 Sept 2026, 23:50148+6
6 Sept 2026, 22:50142-38
6 Sept 2026, 21:50180+20
6 Sept 2026, 20:50160-42
6 Sept 2026, 19:50202-14
6 Sept 2026, 18:50216-31
6 Sept 2026, 17:50247-22
6 Sept 2026, 16:50269-13
6 Sept 2026, 15:50282-5
6 Sept 2026, 14:50287+50
6 Sept 2026, 13:50237-2
6 Sept 2026, 12:50239-5
6 Sept 2026, 11:50244+39
6 Sept 2026, 10:50205+9
6 Sept 2026, 09:50196first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Parent's House · other2,969,232 · 100.0% win
Millionaire · other2,364,099 · 100.0% win
Treehouse Lair · other2,240,528 · 100.0% win
Billionaire · other2,083,692 · 100.0% win
Trillionaire · progression1,530,157 · 60.3% win
Abandoned Arcade · other1,361,696 · 79.5% win
Army of Minions · collection435,220 · 11.7% win
Mountain Base · other422,841 · 19.5% win
Power Up · other248,787 · 5.3% win
V-CORP · other115,451 · 3.4% win
Decillionaire · collection99,019 · 2.0% win
Hacker Labs · other22,136 · 1.3% win
Villain Airship · other4,148 · 0.30% win
Vingintillionaire · other2,310 · 0.10% win
The Matrix · other1,137 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828382.514 August 202623 October 2026
396 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 396
Measured (UTC)% likedChange
23 Oct 2026, 07:0083no change
13 Oct 2026, 06:5383no change
3 Oct 2026, 06:5383no change
23 Sept 2026, 06:5283no change
13 Sept 2026, 06:5283no change
7 Sept 2026, 04:5083no change
7 Sept 2026, 03:5083no change
7 Sept 2026, 02:5083no change
7 Sept 2026, 01:5083no change
7 Sept 2026, 00:5083no change
6 Sept 2026, 23:5083no change
6 Sept 2026, 22:5083no change
6 Sept 2026, 21:5083no change
6 Sept 2026, 20:5083no change
6 Sept 2026, 19:5083no change
6 Sept 2026, 18:5083no change
6 Sept 2026, 17:5083no change
6 Sept 2026, 16:5083no change
6 Sept 2026, 15:5083no change
6 Sept 2026, 14:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.