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Own a Restaurant! 🍽️

Own a Restaurant! 🍽️

A Roblox experience owned by Antipode Creations x GameUp Studio.

TycoonENcookingtycoonfarming

Description (written by the developer; not a statement by this register)

Welcome to Own a Restaurant! 🍽️ 🎲 Roll for seeds and ingredients! 🌱 Farm and harvest fresh ingredients! 🍳 Turn your ingredients into delicious dishes! 💰 Sell dishes and grow your restaurant! 🍀 Get lucky, farm rare ingredients, and get rich serving customers! 🍀 Thanks for playing! ❤️

Last updated by the developer 1 Sept 2026, 23:18 UTC.

23
playing (measured 5 Sept 2026, 00:50 UTC)
12,742
lifetime visits
97%
liked (30,155 👍 / 810 👎)
25,472
favourites (1999.1 per 1k visits)
9 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 00:5030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Ingredients
199 R$
x2 Cash
199 R$
VIP
99 R$
x2 Speed
99 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Joined · welcome1,897,063 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

889792.55 September 2026 — 88 % liked15 September 2026 — 97 % liked25 September 2026 — 97 % liked5 October 2026 — 97 % liked15 October 2026 — 97 % liked25 October 2026 — 97 % liked5 September 202625 October 2026
6 measurements spanning 50 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 11:3297no change
15 Oct 2026, 11:3097no change
5 Oct 2026, 11:2397no change
25 Sept 2026, 11:2297no change
15 Sept 2026, 00:5197+9
5 Sept 2026, 00:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
3 October 2026
Roblox entity thumbnail
26 September 2026
Roblox entity thumbnail
19 September 2026
Roblox entity thumbnail
12 September 2026
Roblox entity thumbnail
5 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.