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The Remains of Robloxia

The Remains of Robloxia

A Roblox experience owned by Your Usual Normal Studio.

ShooterENteam-basedPvPpre-alpha

Description (written by the developer; not a statement by this register)

Welcome to the Beginning of the End, Remniant. The Remains of Roblox is a team-based PvP action game where two teams: Hunters (Killers, usually 2) and Remniants (Fighters, usually 8); fight to eliminate the other before time runs out. All remniants' subclass are Sentinel but yet all have different in-match roles and all hunters have unique kits. Playing with others is heavily recommended, so make sure to invite a few friends to play! Controls: [M1]: Basic Attack [M3]: Ping [G]: Emote Disclaimer: This game dropped in its pre-alpha stage. This means that it is expected for bugs to appear—ranging from small bugs to game-breaking bugs. You should also be on alert for game-changing updates! Most elements you're seeing currently are not finished and will finish once the game is out of the pre-alpha stage. Of course, it'll be appreciated if you support the game up to its actual full release! Yes, it is called Remniant—not Remnant. The Remains of Robloxia © YUNS 2026

Last updated by the developer 22 Aug 2026, 03:06 UTC.

94
playing (measured 22 Aug 2026, 06:50 UTC)
428,650
lifetime visits
95%
liked (6,302 👍 / 342 👎)
25,660
favourites (59.9 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94161127.510 August 2026 — 156 players21 August 2026 — 112 players21 August 2026 — 118 players21 August 2026 — 125 players21 August 2026 — 151 players22 August 2026 — 153 players22 August 2026 — 161 players22 August 2026 — 132 players22 August 2026 — 111 players22 August 2026 — 116 players22 August 2026 — 108 players22 August 2026 — 94 players10 August 202622 August 2026
12 measurements spanning 12 days, net -62. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–171 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 06:5094-14
22 Aug 2026, 05:50108-8
22 Aug 2026, 04:50116+5
22 Aug 2026, 03:50111-21
22 Aug 2026, 02:50132-29
22 Aug 2026, 01:50161+8
22 Aug 2026, 00:50153+2
21 Aug 2026, 23:50151+26
21 Aug 2026, 22:50125+7
21 Aug 2026, 21:50118+6
21 Aug 2026, 20:54112-44
10 Aug 2026, 18:06156first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
600 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[TROR]: Pre-Alpha Player! · welcome86,041 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

959695.515 August 2026 — 96 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked25 August 2026 — 95 % liked4 September 2026 — 95 % liked15 August 20264 September 2026
14 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:3895no change
25 Aug 2026, 00:3895no change
22 Aug 2026, 06:5095no change
22 Aug 2026, 05:5095no change
22 Aug 2026, 04:5095no change
22 Aug 2026, 03:5095no change
22 Aug 2026, 02:5095no change
22 Aug 2026, 01:5095no change
22 Aug 2026, 00:5095no change
21 Aug 2026, 23:5095no change
21 Aug 2026, 22:5095no change
21 Aug 2026, 21:5095no change
21 Aug 2026, 20:5495-1
15 Aug 2026, 00:3896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.