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Merge a Zombie

Merge a Zombie

A Roblox experience owned by Shadowstar Studios.

TycoonENmerge mechaniczombie themebase raiding

Description (written by the developer; not a statement by this register)

Merge Zombies. Build an Empire and RAID everyone. 💥 🔧 Merge Zombies into BIGGER zombies 💰 Your Zombies earn CASH every second - even when you're OFFLINE! 🚀 Send your Zombie Army to attack enemy bases and STEAL their cash 🛡️ LOCK your base before someone raids YOU back! USE CODE: ZOMBIES 🏆 Can you build the deadliest Zombie Army? 🔥 NEW UPDATES EVERY FRIDAY 🔔 Join the group for updates! 🐛 Join the Community Server for Codes and to report bugs!

Last updated by the developer 10 Aug 2026, 14:30 UTC.

18
playing (measured 10 Aug 2026, 19:21 UTC)
84,675
lifetime visits
77%
liked (58 👍 / 17 👎)
498
favourites (5.9 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:2155first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Zombie Health
199 R$
Auto Merge
199 R$
x2 Zombie Attack
179 R$
x2 Spawn Speed
129 R$
Faster Attack Cooldown
99 R$
Faster Lock Cooldown
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome73,017 · 100.0% win
Tier 512 · progression8,012 · 48.9% win
Tier 524K · progression1,593 · 25.4% win
Tier 536M · progression551 · 8.6% win
Rebirthed! · progression290 · 2.8% win
Tier 549B · progression46 · 0.00% win
Defeated the Necromancer! · progression46 · 0.00% win
Tier 562T · other18 · 0.00% win
Tier 576Qa · other10 · 0.00% win
Completed Wizard Index! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7715 August 2026 — 77 % liked25 August 2026 — 77 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 20:4577no change
15 Aug 2026, 20:3877first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.