Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD 2] Merge A Bacon Army

[UPD 2] Merge A Bacon Army

A Roblox experience owned by Scruffy Games.

SimulatorENmergezombie survivalidle/incremental

[UPD 2] Merge A Bacon Army is a simulator experience from 2026 with 970,256 lifetime visits. It records 89 playing now, a like rating of 93%, 3,163 favourites.

Description (written by the developer; not a statement by this register)

🥓 Merge bacon warriors. Stack your army. SURVIVE the horde! ⚔️ 🔧 Merge bacons into BIGGER, stronger fighters 💰 Your army earns CASH every second - even whilst you're OFFLINE! 🧟 Battle endless zombie waves and epic BOSSES ⚡ Unlock upgrades, roll rare weapons, and REBIRTH for permanent power! USE CODE: SCRUFFY 🏆 Can you build the ultimate bacon army and clear the index? 🔔 Join the group for codes & updates!

Last updated by the developer 18 Aug 2026, 14:53 UTC.

89
playing (measured 22 Aug 2026, 16:50 UTC)
970,256
lifetime visits
93%
liked (1,768 👍 / 134 👎)
3,252
favourites (3.4 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

89172130.510 August 2026 — 172 players21 August 2026 — 110 players21 August 2026 — 143 players21 August 2026 — 157 players21 August 2026 — 151 players22 August 2026 — 131 players22 August 2026 — 134 players22 August 2026 — 137 players22 August 2026 — 123 players22 August 2026 — 116 players22 August 2026 — 103 players22 August 2026 — 118 players22 August 2026 — 140 players22 August 2026 — 133 players22 August 2026 — 112 players22 August 2026 — 126 players22 August 2026 — 156 players22 August 2026 — 167 players22 August 2026 — 143 players22 August 2026 — 156 players22 August 2026 — 118 players22 August 2026 — 89 players10 August 202622 August 2026
22 measurements spanning 12 days, net -83. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–184 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 22
Measured (UTC)PlayersChange
22 Aug 2026, 16:5089-29
22 Aug 2026, 15:50118-38
22 Aug 2026, 14:50156+13
22 Aug 2026, 13:50143-24
22 Aug 2026, 12:50167+11
22 Aug 2026, 11:50156+30
22 Aug 2026, 10:50126+14
22 Aug 2026, 09:50112-21
22 Aug 2026, 08:50133-7
22 Aug 2026, 07:50140+22
22 Aug 2026, 06:50118+15
22 Aug 2026, 05:50103-13
22 Aug 2026, 04:50116-7
22 Aug 2026, 03:50123-14
22 Aug 2026, 02:50137+3
22 Aug 2026, 01:50134+3
22 Aug 2026, 00:50131-20
21 Aug 2026, 23:50151-6
21 Aug 2026, 22:50157+14
21 Aug 2026, 21:50143first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked13 September 2026 — 93 % liked23 September 2026 — 93 % liked3 October 2026 — 93 % liked13 October 2026 — 93 % liked23 October 2026 — 93 % liked14 August 202623 October 2026
29 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 29
Measured (UTC)% likedChange
23 Oct 2026, 18:5093no change
13 Oct 2026, 18:4893no change
3 Oct 2026, 18:4793no change
23 Sept 2026, 18:3893no change
13 Sept 2026, 18:0193no change
3 Sept 2026, 17:5293no change
24 Aug 2026, 17:4793no change
22 Aug 2026, 16:5093no change
22 Aug 2026, 15:5093no change
22 Aug 2026, 14:5093no change
22 Aug 2026, 13:5093no change
22 Aug 2026, 12:5093no change
22 Aug 2026, 11:5093no change
22 Aug 2026, 10:5093no change
22 Aug 2026, 09:5093no change
22 Aug 2026, 08:5093no change
22 Aug 2026, 07:5093no change
22 Aug 2026, 06:5093no change
22 Aug 2026, 05:5093no change
22 Aug 2026, 04:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.