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[UPD] +1 Clone Lab Escape

[UPD] +1 Clone Lab Escape

A Roblox experience owned by +1 Clone.

TycoonENclone armyincrementalrebirth

[UPD] +1 Clone Lab Escape is a tycoon experience created on 2026-06-16. The game has accumulated 998,127 lifetime visits and 2,492 favorites. Currently, 43 players are active. The title holds a 90% like percentage. The description highlights mechanics involving DNA collection, clone army building, potion unlocks, wall smashing, win earning, and rebirth systems for progression.

Description (written by the developer; not a statement by this register)

🧬 Welcome to +1 Clone Lab Escape! 👣 Every step gives you +1 DNA 💪 Build your clone army and get stronger 🧪 Unlock powerful Potions for bigger boosts 💥 Smash through walls 🏆 Earn Wins to progress even faster ♻️ Rebirth to become stronger than before Can you build the biggest clone army and break through every wall? 👍 Like & Favorite, thank you for playing!

Last updated by the developer 10 Aug 2026, 20:32 UTC.

43
playing (measured 10 Aug 2026, 22:17 UTC)
998,127
lifetime visits
90%
liked (1,581 👍 / 174 👎)
2,808
favourites (2.8 per 1k visits)
16 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:1762first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blackhole Cloner
1,199 R$
DNA Aura
599 R$
Admin Potion
599 R$
Holy Cloner
549 R$
Galaxy Trail
499 R$
2x Bundle
329 R$
2x DNA
229 R$
VIP
99 R$
2x Wins
99 R$
2x Speed
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:3690no change
13 Oct 2026, 18:3490no change
3 Oct 2026, 18:3390no change
23 Sept 2026, 18:3090no change
13 Sept 2026, 17:4790no change
3 Sept 2026, 17:4590no change
24 Aug 2026, 16:0390no change
14 Aug 2026, 16:0290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.