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Clean the Grocery Store

Clean the Grocery Store

A Roblox experience owned by Tidy Up Games.

SimulatorENcleaning simulationcat themeorganization

Description (written by the developer; not a statement by this register)

Your cat made a mess in the local grocery store. The store owner is furious and has trapped you inside until all 3,000+ items are organized once again. CONTROLS: E - Pick up item Q - Drop item M - Item magnet H - Hint Left Click - Place item on shelf All progress, upgrades, and items on the ground saves.

Last updated by the developer 30 Jul 2026, 04:40 UTC.

29
playing (measured 11 Aug 2026, 17:52 UTC)
278,579
lifetime visits
78%
liked (705 👍 / 200 👎)
3,171
favourites (11.4 per 1k visits)
18 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:5257first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Hint
800 R$
Ultimited Magnet Use
499 R$
Infinite Magnet Range
499 R$
Unlimited Skill Points
399 R$
Stack Items
399 R$
VIP
149 R$
+10 Speed Boost
49 R$
+3 Hold
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

25% Completed · progression11,959 · 20.1% win
50% Completed · progression9,048 · 16.6% win
75% Completed · progression7,849 · 15.3% win
Game Completed · progression4,106 · 8.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7815 August 2026 — 78 % liked25 August 2026 — 78 % liked4 September 2026 — 78 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:5278no change
25 Aug 2026, 02:0578no change
15 Aug 2026, 02:0578first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.