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Train an NPC to fight! [INFECTION UPDATE]

Train an NPC to fight! [INFECTION UPDATE]

A Roblox experience owned by hello there guys.

ShooterENZombie SurvivalAuto BattlerNPC Training

Train an NPC to fight! [INFECTION UPDATE] is a shooter experience created on 2026-06-18. It currently has 346 players and 3,106,772 lifetime visits. The game holds 44,396 favorites and a 71% like percentage. Features include four worlds, sixteen classes, and nineteen weapons.

Description (written by the developer; not a statement by this register)

ZOMBIE UPDATE - INFECTION IS LIVE TRAIN AN NPC TO FIGHT You don't pull the trigger - you upgrade the BRAIN. Spend cash on 14 intelligence stats and watch a clueless rookie become a genius that loots guns, takes the high ground and snipes. FOUR WORLDS THE GRID - free-for-all THE OFFICE - team deathmatch SANCTUM - capture the flag THE OUTBREAK - outlive the zombie horde, or join it 16 CLASSES, each with a passive and a Q ability 19 WEAPONS - Pistol > Sniper > Flamethrower > MINIGUN 1v1 DUELS - draw your class, climb the ranks CASH from kills, idle and offline REBIRTH for permanent multipliers plus free Cores Or take control of your fighter yourself How smart can YOUR NPC get? Tags: Zombie, Infection, Survival, Simulator, Auto Battler, Fighting, Idle, Upgrade, Tycoon, Arena, Gun

Last updated by the developer 17 Aug 2026, 11:48 UTC.

99
playing (measured 25 Aug 2026, 08:50 UTC)
3,262,635
lifetime visits
71%
liked (20,188 👍 / 8,148 👎)
45,976
favourites (14.1 per 1k visits)
18 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99392245.510 August 202625 August 2026
86 measurements spanning 15 days, net -203. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–436 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 86
Measured (UTC)PlayersChange
25 Aug 2026, 08:5099-12
25 Aug 2026, 07:50111+7
25 Aug 2026, 06:50104-22
25 Aug 2026, 05:50126+5
25 Aug 2026, 04:50121-21
25 Aug 2026, 03:50142-4
25 Aug 2026, 02:50146-20
25 Aug 2026, 01:50166-16
25 Aug 2026, 00:50182-27
24 Aug 2026, 23:50209+21
24 Aug 2026, 22:50188-7
24 Aug 2026, 21:50195+13
24 Aug 2026, 20:50182-3
24 Aug 2026, 19:50185-34
24 Aug 2026, 18:50219+26
24 Aug 2026, 17:50193+10
24 Aug 2026, 16:50183-5
24 Aug 2026, 15:50188+11
24 Aug 2026, 14:50177+27
24 Aug 2026, 13:50150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Keep All Upgrades through rebirth!
350 R$
Direct Control
199 R$
Your Avatar
149 R$
2X Cash
99 R$
2X Health
79 R$
Run 50% faster
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7114 August 20263 September 2026
87 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 87
Measured (UTC)% likedChange
3 Sept 2026, 05:5371no change
25 Aug 2026, 08:5071no change
25 Aug 2026, 07:5071no change
25 Aug 2026, 06:5071no change
25 Aug 2026, 05:5071no change
25 Aug 2026, 04:5071no change
25 Aug 2026, 03:5071no change
25 Aug 2026, 02:5071no change
25 Aug 2026, 01:5071no change
25 Aug 2026, 00:5071no change
24 Aug 2026, 23:5071no change
24 Aug 2026, 22:5071no change
24 Aug 2026, 21:5071no change
24 Aug 2026, 20:5071no change
24 Aug 2026, 19:5071no change
24 Aug 2026, 18:5071no change
24 Aug 2026, 17:5071no change
24 Aug 2026, 16:5071no change
24 Aug 2026, 15:5071no change
24 Aug 2026, 14:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.