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Block Breakout

Block Breakout

A Roblox experience owned by Schwiii Fanclub.

SimulatorENidlecard collectionarcade

Block Breakout is a simulator experience from 2026 with over 4.6 million lifetime visits. It records 93 playing now, a like rating of 82%, 13,179 favourites.

Description (written by the developer; not a statement by this register)

Welcome to Block Breakout! 🧱 Break blocks! 💰 Earn coins! 🃏 Draw cards and become stronger! ⚽ Unlock powerful new balls! ⬆️ Upgrade your damage and speed! 🏆 Earns offline! 👍 Like the game for more updates! Developed by: Clingco Inspired by the OG Flash Game Idle Breakout!

Last updated by the developer 9 Sept 2026, 03:58 UTC.

93
playing (measured 5 Oct 2026, 22:50 UTC)
4,691,086
lifetime visits
82%
liked (7,693 👍 / 1,662 👎)
13,330
favourites (2.8 per 1k visits)
26 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

93376234.515 September 20265 October 2026
500 measurements spanning 21 days, net -175. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–418 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
5 Oct 2026, 22:5093-52
5 Oct 2026, 21:50145+1
5 Oct 2026, 20:50144+1
5 Oct 2026, 19:50143+7
5 Oct 2026, 18:50136+5
5 Oct 2026, 17:50131-5
5 Oct 2026, 16:50136no change
5 Oct 2026, 15:50136-3
5 Oct 2026, 14:50139+24
5 Oct 2026, 13:50115+4
5 Oct 2026, 12:50111+4
5 Oct 2026, 11:50107-9
5 Oct 2026, 10:50116+16
5 Oct 2026, 09:50100-20
5 Oct 2026, 08:50120-2
5 Oct 2026, 07:50122+2
5 Oct 2026, 06:50120+2
5 Oct 2026, 05:50118-7
5 Oct 2026, 04:50125-33
5 Oct 2026, 03:50158first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828382.514 August 202623 October 2026
1082 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1082
Measured (UTC)% likedChange
23 Oct 2026, 07:0382no change
13 Oct 2026, 07:0382no change
5 Oct 2026, 22:5082no change
5 Oct 2026, 21:5082no change
5 Oct 2026, 20:5082no change
5 Oct 2026, 19:5082no change
5 Oct 2026, 18:5082no change
5 Oct 2026, 17:5082no change
5 Oct 2026, 16:5082no change
5 Oct 2026, 15:5082no change
5 Oct 2026, 14:5082no change
5 Oct 2026, 13:5082no change
5 Oct 2026, 12:5082no change
5 Oct 2026, 11:5082no change
5 Oct 2026, 10:5082no change
5 Oct 2026, 09:5082no change
5 Oct 2026, 08:5082no change
5 Oct 2026, 07:5082no change
5 Oct 2026, 06:5082no change
5 Oct 2026, 05:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.