[SPEEDRUN] +1 Speed ASMR Lava Escape
A Roblox experience owned by DDDevelopers.
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[SPEEDRUN] +1 Speed ASMR Lava Escape is an obby experience created on 2026-06-22. It has accumulated 1,855,306 lifetime visits and 19,856 favorites. Currently, 74 users are playing. The experience holds a 95% like percentage. The description highlights mechanics involving speed increases, lava avoidance, and ASMR elements.
Description (written by the developer; not a statement by this register)
Welcome to +1 Speed ASMR Lava Escape! ⚡ Every step = +1 speed 👟 Run, jump, and escape the LAVA!! 💪 Train your speed and unlock powerful multipliers 👥 Race against friends and other players 🌍 Become the FASTEST in your server 🚀 Speed is everything… but one wrong move and you’re back at the start 😱 💎 Roblox Premium members gain +50% steps 🎧 ASMR vibes included Smooth movement, satisfying pops, creamy visuals, and relaxing popping sounds for a perfect mix of speed and chill
Last updated by the developer 10 Aug 2026, 07:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:18 | 298 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 11:07 | 95 | no change |
| 14 Aug 2026, 11:06 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.