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🏛️ Steal The Museum

🏛️ Steal The Museum

A Roblox experience owned by Semi and Geko.

TycoonENheistbase-buildingpvp-stealing

Description (written by the developer; not a statement by this register)

🏛️ Welcome to Steal The Museum! How to Play: 🏺 Steal rare artifacts from museums 🗿 Collect statues, fossils, relics, paintings, and treasures 💰 Earn money from the artifacts you collect ⬆️ Upgrade your museum and base 🏃 Train to gain Speed and escape faster 🥷 Break into other players’ museums and steal their artifacts 🔒 Protect your collection from other thieves ✨ Discover rarer artifacts, sizes, materials, and mutations! Can you build the rarest museum in the world without getting robbed? 🎮 Supports Desktop, Console, Mobile, and Tablet players

Last updated by the developer 1 Sept 2026, 15:15 UTC.

95
playing (measured 1 Sept 2026, 16:45 UTC)
9,727
lifetime visits
93%
liked (603 👍 / 48 👎)
438
favourites (45.0 per 1k visits)
30 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 16:4596first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Badge · welcome67,705 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

849388.51 September 2026 — 84 % liked11 September 2026 — 93 % liked1 September 202611 September 2026
2 measurements spanning 10 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Sept 2026, 16:4693+9
1 Sept 2026, 16:4584first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
8 September 2026
Roblox entity thumbnail
1 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.