Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Obby But You Glitch

Obby But You Glitch

A Roblox experience owned by Aqua Obbies.

ObbyENglitch mechanicsparkourdifficulty progression

Obby But You Glitch is an obby genre experience created on 2026-07-01. It has accumulated 2,908,574 lifetime visits and 130,774 favorites. Currently, 332 users are playing. The experience holds an 83% like percentage. It features 160 stages and includes tags such as difficulty chart, parkour, and glitch.

Description (written by the developer; not a statement by this register)

👋 Welcome to Obby But You Glitch!. Can you beat it !? Current stages: 160, Updates and more stages will be added soon! Master the art of the glitch and learn new tricks! Each level gets harder, so you will need to practice to win. If you get stuck, use our replay system to see how to beat the stage. Can you reach the end? CONTROLS (Computer, Console): - Reset Character (R, Y) - Shift Lock (Shift, LT) Tags: difficulty chart obby, dco, tower, parkour, platformer, multiplayer, speedrun, skill, jumps, glitch, glitch obby, lava, classic, per difficulty, easy, hard, impossible, stages, challenge, rage, fun, pro,wallhop, wall hop.

Last updated by the developer 21 Aug 2026, 13:25 UTC.

299
playing (measured 23 Aug 2026, 22:50 UTC)
3,266,589
lifetime visits
83%
liked (19,420 👍 / 3,884 👎)
130,774
favourites (40.0 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

175806490.510 August 2026 — 502 players21 August 2026 — 233 players21 August 2026 — 221 players21 August 2026 — 236 players21 August 2026 — 175 players22 August 2026 — 315 players22 August 2026 — 368 players22 August 2026 — 418 players22 August 2026 — 436 players22 August 2026 — 443 players22 August 2026 — 459 players22 August 2026 — 498 players22 August 2026 — 520 players22 August 2026 — 555 players22 August 2026 — 545 players22 August 2026 — 622 players22 August 2026 — 678 players22 August 2026 — 748 players22 August 2026 — 806 players22 August 2026 — 647 players22 August 2026 — 623 players22 August 2026 — 497 players22 August 2026 — 421 players22 August 2026 — 392 players22 August 2026 — 495 players22 August 2026 — 440 players22 August 2026 — 370 players22 August 2026 — 395 players22 August 2026 — 358 players23 August 2026 — 387 players23 August 2026 — 325 players23 August 2026 — 285 players23 August 2026 — 328 players23 August 2026 — 290 players23 August 2026 — 272 players23 August 2026 — 286 players23 August 2026 — 328 players23 August 2026 — 331 players23 August 2026 — 329 players23 August 2026 — 451 players23 August 2026 — 389 players23 August 2026 — 414 players23 August 2026 — 420 players23 August 2026 — 448 players23 August 2026 — 440 players23 August 2026 — 414 players23 August 2026 — 421 players23 August 2026 — 504 players23 August 2026 — 379 players23 August 2026 — 392 players23 August 2026 — 329 players23 August 2026 — 299 players29910 August 202623 August 2026
52 measurements spanning 13 days, net -203. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–901 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 52
Measured (UTC)PlayersChange
23 Aug 2026, 22:50299-30
23 Aug 2026, 21:50329-63
23 Aug 2026, 20:50392+13
23 Aug 2026, 19:50379-125
23 Aug 2026, 18:50504+83
23 Aug 2026, 17:50421+7
23 Aug 2026, 16:50414-26
23 Aug 2026, 15:50440-8
23 Aug 2026, 14:50448+28
23 Aug 2026, 13:50420+6
23 Aug 2026, 12:50414+25
23 Aug 2026, 11:50389-62
23 Aug 2026, 10:50451+122
23 Aug 2026, 09:50329-2
23 Aug 2026, 08:50331+3
23 Aug 2026, 07:50328+42
23 Aug 2026, 06:50286+14
23 Aug 2026, 05:50272-18
23 Aug 2026, 04:50290-38
23 Aug 2026, 03:50328first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
199 R$
Fly
199 R$
INFINITE SKIPS
149 R$
Ban Hammer
129 R$
Fusion Coil
99 R$
Boombox
99 R$
Fling Glove
99 R$
Invincibility
79 R$
Gravity Coil
79 R$
Flash Bang
79 R$
VIP
49 R$
Speed Coil
19 R$
Taser
19 R$
Slap Hand
19 R$
Bloxy Cola
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,572,480
Completed 10 Stages! · progression1,361,313
Completed 20 Stages! · progression1,094,394
Completed 30 Stages! · progression754,961
Completed 40 Stages! · progression632,115
Completed 50 Stages! · progression446,017
Completed 60 Stages!274,443
Completed 70 Stages! · progression208,273
Completed 80 Stages! · progression90,924
Completed 90 Stages! · progression43,529
Invited A Friend! · social37,345
Completed 100 Stages! · progression27,266
Completed 110 Stages! · progression18,462
Completed 120 Stages! · progression7,147
Completed 130 Stages! · progression5,274

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked23 August 2026 — 83 % liked14 August 202623 August 2026
52 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 52
Measured (UTC)% likedChange
23 Aug 2026, 22:5083no change
23 Aug 2026, 21:5083no change
23 Aug 2026, 20:5083no change
23 Aug 2026, 19:5083no change
23 Aug 2026, 18:5083no change
23 Aug 2026, 17:5083no change
23 Aug 2026, 16:5083no change
23 Aug 2026, 15:5083no change
23 Aug 2026, 14:5083no change
23 Aug 2026, 13:5083no change
23 Aug 2026, 12:5083no change
23 Aug 2026, 11:5083no change
23 Aug 2026, 10:5083no change
23 Aug 2026, 09:5083no change
23 Aug 2026, 08:5083no change
23 Aug 2026, 07:5083no change
23 Aug 2026, 06:5083no change
23 Aug 2026, 05:5083no change
23 Aug 2026, 04:5083no change
23 Aug 2026, 03:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.