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Obby But You Glitch

Obby But You Glitch

A Roblox experience owned by Aqua Obbies.

ObbyENglitch mechanicsparkourdifficulty progression

Obby But You Glitch (2026) is an obby game on Roblox, measured at over 3.7 million lifetime visits. It records 95 playing now, a like rating of 83%, 185,149 favourites.

Description (written by the developer; not a statement by this register)

👋 Welcome to Obby But You Glitch!. Can you beat it !? Current stages: 160, Updates and more stages will be added soon! Master the art of the glitch and learn new tricks! Each level gets harder, so you will need to practice to win. If you get stuck, use our replay system to see how to beat the stage. Can you reach the end? CONTROLS (Computer, Console): - Reset Character (R, Y) - Shift Lock (Shift, LT) Tags: difficulty chart obby, dco, tower, parkour, platformer, multiplayer, speedrun, skill, jumps, glitch, glitch obby, lava, classic, per difficulty, easy, hard, impossible, stages, challenge, rage, fun, pro,wallhop, wall hop.

Last updated by the developer 26 Aug 2026, 16:47 UTC.

95
playing (measured 1 Sept 2026, 04:50 UTC)
3,783,673
lifetime visits
83%
liked (23,596 👍 / 4,716 👎)
188,048
favourites (49.7 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95806450.510 August 20261 September 2026
250 measurements spanning 22 days, net -407. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 250
Measured (UTC)PlayersChange
1 Sept 2026, 04:5095-21
1 Sept 2026, 03:50116-12
1 Sept 2026, 02:50128-46
1 Sept 2026, 01:50174-20
1 Sept 2026, 00:50194-113
31 Aug 2026, 23:50307+48
31 Aug 2026, 22:50259+7
31 Aug 2026, 21:50252+16
31 Aug 2026, 20:50236-38
31 Aug 2026, 19:50274-50
31 Aug 2026, 18:50324-17
31 Aug 2026, 17:50341+58
31 Aug 2026, 16:50283-19
31 Aug 2026, 15:50302-73
31 Aug 2026, 14:50375+20
31 Aug 2026, 13:50355-97
31 Aug 2026, 12:50452+65
31 Aug 2026, 11:50387+36
31 Aug 2026, 10:50351+54
31 Aug 2026, 09:50297first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly
199 R$
MVP
199 R$
INFINITE SKIPS
149 R$
Ban Hammer
129 R$
Fling Glove
99 R$
Fusion Coil
99 R$
Boombox
99 R$
Gravity Coil
79 R$
Flash Bang
79 R$
Invincibility
79 R$
VIP
49 R$
Taser
19 R$
Speed Coil
19 R$
Slap Hand
19 R$
Bloxy Cola
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,272,014 · 100.0% win
Completed 10 Stages! · progression1,969,367 · 100.0% win
Completed 20 Stages! · progression1,583,750 · 100.0% win
Completed 30 Stages! · progression1,095,274 · 78.4% win
Completed 40 Stages! · progression912,367 · 70.2% win
Completed 50 Stages! · progression642,274 · 49.4% win
Completed 60 Stages!389,637 · 26.1% win
Completed 70 Stages! · progression292,741 · 21.3% win
Completed 80 Stages! · progression125,013 · 8.2% win
Completed 90 Stages! · progression60,613 · 4.5% win
Invited A Friend! · social59,662 · 4.0% win
Completed 100 Stages! · progression37,883 · 3.4% win
Completed 110 Stages! · progression25,823 · 2.9% win
Completed 120 Stages! · progression10,059 · 1.1% win
Completed 130 Stages! · progression7,461 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 202623 October 2026
256 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 256
Measured (UTC)% likedChange
23 Oct 2026, 07:0583no change
13 Oct 2026, 07:0583no change
3 Oct 2026, 07:0483no change
23 Sept 2026, 07:0483no change
13 Sept 2026, 07:0383no change
3 Sept 2026, 07:0383no change
1 Sept 2026, 04:5083no change
1 Sept 2026, 03:5083no change
1 Sept 2026, 02:5083no change
1 Sept 2026, 01:5083no change
1 Sept 2026, 00:5083no change
31 Aug 2026, 23:5083no change
31 Aug 2026, 22:5083no change
31 Aug 2026, 21:5083no change
31 Aug 2026, 20:5083no change
31 Aug 2026, 19:5083no change
31 Aug 2026, 18:5083no change
31 Aug 2026, 17:5083no change
31 Aug 2026, 16:5083no change
31 Aug 2026, 15:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.