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[👑RELEASE] Roll For Items

[👑RELEASE] Roll For Items

A Roblox experience owned by My Simple Games.

TycoonENitem collectionidle tycoonavatar customization

Description (written by the developer; not a statement by this register)

🎲 Welcome to Roll for Items! How to Play: 🎁 Roll for rare and valuable avatar items! 💵 Place and upgrade your items to earn more cash! 🍀 Upgrade your base to increase your luck and income! 🏆 Collect the rarest items and complete your collection! 👑 Build your fortune and become the richest player of them all! 🔑 Use code: RELEASE for rewards! (bottom of the shop) 👍 New OP code at 200 Likes! 📱 Play on Mobile, Tablet, PC, and Console! ⚠️ All items and currency earned are available only in-game and cannot be used or transferred outside of this experience.

Last updated by the developer 16 Aug 2026, 00:04 UTC.

40
playing (measured 16 Aug 2026, 03:33 UTC)
11,819
lifetime visits
94%
liked (1,952 👍 / 134 👎)
1,164
favourites (98.5 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 03:3312first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lucky
399 R$
Dominus Hunter
399 R$
2x Cash
349 R$
VIP
299 R$
Auto Roll
199 R$
Auto Collect
99 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome104,442 · 75.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

679480.516 August 2026 — 67 % liked26 August 2026 — 86 % liked5 September 2026 — 92 % liked15 September 2026 — 93 % liked25 September 2026 — 94 % liked5 October 2026 — 94 % liked15 October 2026 — 94 % liked25 October 2026 — 94 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net +27. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 22:1794no change
15 Oct 2026, 22:0794no change
5 Oct 2026, 22:0694no change
25 Sept 2026, 22:0594+1
15 Sept 2026, 21:3593+1
5 Sept 2026, 21:3492+6
26 Aug 2026, 21:3386+19
16 Aug 2026, 21:3367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.