Case RNG
A Roblox experience owned by Skilled Studio LLC.
SimulatorENRNGCase OpeningCollection
Case RNG is a simulator experience created on 2024-04-26. The game has accumulated 11,827,751 lifetime visits and holds 13,145 favorites. Currently, 15 users are playing. The title maintains a 70% like percentage. It features mechanics involving case opening, item collection, and marketplace trading within the simulator genre.
Description (written by the developer; not a statement by this register)
UPDATE: - REVAMPED UI SHOWING WHAT YOU OPENED - IMPROVED TUTORIAL - FIXED MARKETPLACE - FASTER GOLDEN CASES 🌟 Open Cases & Collect Items! 💰 Sell Items to Earn CASE-BUCKS 🔥 Use CASE-BUX to Buy Upgrades & Auras! 🧢 Open FREE UGC Limited Items! 🛍️ Buy & Sell Items on the Marketplace! ⚠️ Roblox Limiteds earned in-game will not transfer to the website! UGC limiteds will though! 💙 Values Powered by Rolimon's 🎲 Inspired by Sol's RNG
Last updated by the developer 6 May 2026, 04:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:08 | 13 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:17 | 70 | no change |
| 23 Aug 2026, 19:15 | 70 | no change |
| 13 Aug 2026, 19:08 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.