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Trade Simulator

Trade Simulator

A Roblox experience owned by LK Studio..

TycoonENeconomytradingsimulator

Trade Simulator is a tycoon experience created on 2022-05-27. The game has recorded 12,564,553 lifetime visits and currently has 77 players online. It holds 41,554 favorites and maintains an 82% like percentage. The description notes that in-game items are not transferable to the Roblox website.

Description (written by the developer; not a statement by this register)

❗ Items earned in this game are only in-game items and can not be awarded in the Roblox website ❗ Change log: - Deals Page - Catalog now remembers the page you were on - Catalog sort 'Relevance' will show items that about to sell out at the top - Fix Inventory visual glitch where same item would appear multiple times - 'Limited quantity' display for items now works as intended, like on roblox - Bug Fixes

Last updated by the developer 10 Aug 2026, 15:13 UTC.

77
playing (measured 10 Aug 2026, 15:20 UTC)
12,564,553
lifetime visits
82%
liked (15,222 👍 / 3,342 👎)
42,145
favourites (3.4 per 1k visits)
27 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2045first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,379,860 · 31.3% win
Collector · collection103,847 · 1.7% win
100K RAP · collection65,267 · 0.90% win
500K RAP · other34,226 · 0.50% win
Devout Collector · collection33,026 · 0.40% win
1 Million RAP · progression24,721 · 0.40% win
Low Serial · other23,057 · 0.70% win
Dominator · other13,183 · 0.30% win
Sequential Serial · progression10,212 · 0.20% win
5M RAP · progression8,575 · 0.20% win
Serial #1 · other6,163 · 0.20% win
Federated · other5,501 · 0.10% win
Incurable Collector · collection5,055 · 0.10% win
10 Million RAP · collection4,728 · 0.10% win
Sparkly · other4,432 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:5182no change
23 Aug 2026, 18:5182no change
13 Aug 2026, 18:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.