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Trade Simulator

Trade Simulator

A Roblox experience owned by LK Studio..

TycoonENeconomytradingsimulator

Trade Simulator is a tycoon experience created on 2022-05-27. The game has recorded 12,564,553 lifetime visits and currently has 77 players online. It holds 41,554 favorites and maintains an 82% like percentage. The description notes that in-game items are not transferable to the Roblox website.

Description (written by the developer; not a statement by this register)

❗ Items earned in this game are only in-game items and can not be awarded in the Roblox website ❗ Change log: - Deals Page - Catalog now remembers the page you were on - Catalog sort 'Relevance' will show items that about to sell out at the top - Fix Inventory visual glitch where same item would appear multiple times - 'Limited quantity' display for items now works as intended, like on roblox - Bug Fixes

Last updated by the developer 10 Aug 2026, 15:13 UTC.

77
playing (measured 10 Aug 2026, 15:20 UTC)
12,564,553
lifetime visits
82%
liked (15,616 👍 / 3,391 👎)
44,862
favourites (3.6 per 1k visits)
27 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2045first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,416,939 · 20.6% win
Collector · collection106,288 · 1.2% win
100K RAP · collection66,906 · 0.90% win
500K RAP · other35,076 · 0.50% win
Devout Collector · collection33,820 · 0.50% win
1 Million RAP · progression25,355 · 0.30% win
Low Serial · other23,593 · 0.50% win
Dominator · other13,471 · 0.20% win
Sequential Serial · progression10,436 · 0.20% win
5M RAP · progression8,871 · 0.20% win
Serial #1 · other6,317 · 0.20% win
Federated · other5,619 · 0.00% win
Incurable Collector · collection5,157 · 0.10% win
10 Million RAP · collection4,938 · 0.10% win
Sparkly · other4,502 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked12 September 2026 — 82 % liked22 September 2026 — 82 % liked2 October 2026 — 82 % liked12 October 2026 — 82 % liked22 October 2026 — 82 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:1782no change
12 Oct 2026, 19:1582no change
2 Oct 2026, 19:0682no change
22 Sept 2026, 19:0382no change
12 Sept 2026, 19:0182no change
2 Sept 2026, 18:5182no change
23 Aug 2026, 18:5182no change
13 Aug 2026, 18:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.