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Merge My Keyboard!

Merge My Keyboard!

A Roblox experience owned by Fun Merge Games To Play.

SimulatorENmergeidleclicker

Description (written by the developer; not a statement by this register)

Welcome to Merge My Keyboard! HOW TO PLAY ❓ - Buy 2 keycaps and merge them together! 🔥 - Walk over your keycap to earn money! 💸 - Unlock more keycaps and upgrades! 🌟 - Try to unlock all the keycaps! 📘 Made with ❤️ by Fun Merge Games To Play!

Last updated by the developer 3 Aug 2026, 11:45 UTC.

25
playing (measured 10 Aug 2026, 20:06 UTC)
138,142
lifetime visits
84%
liked (542 👍 / 100 👎)
547
favourites (4.0 per 1k visits)
3 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:0630first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Gems
199 R$
+3 Workers
199 R$
2x Money
79 R$
Merge all Button
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848584.515 August 2026 — 84 % liked25 August 2026 — 85 % liked4 September 2026 — 85 % liked14 September 2026 — 85 % liked24 September 2026 — 85 % liked14 October 2026 — 84 % liked24 October 2026 — 84 % liked15 August 202624 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 12:3784no change
14 Oct 2026, 12:3684-1
24 Sept 2026, 12:3485no change
14 Sept 2026, 09:4785no change
4 Sept 2026, 09:4585no change
25 Aug 2026, 09:0185+1
15 Aug 2026, 09:0084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.