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Zombie Army RNG 🎲

Zombie Army RNG 🎲

A Roblox experience owned by 9/5 Games.

SimulatorENRNG mechanicsZombie horde simulationApocalyptic theme

Zombie Army RNG is a simulator experience created on 2026-04-20. It has recorded 2,817,348 lifetime visits and 9,441 favorites. Currently, 11 users are playing. The experience holds a 92% like percentage. The description highlights mechanics involving rolling zombies, buying upgrades, and teaming up for spore boosts. Apocalyptic events occur every 40 minutes within the game.

Description (written by the developer; not a statement by this register)

☣️ Unleash the outbreak you were born to lead! 🎲 Roll powerful zombies and grow a HUGE zombie horde! 🧬 Buy upgrades to evolve faster and spread further 🗺️ Unlock new areas with bigger luck 👥 Team up with other infected players for extra spore boosts! 🧟 Infect humans to grow your swarm and dominate the world ⚡ Stack insane multipliers and grow your zombie horde to absurd levels 🏆 How far can your pandemic go? 🌎 Apocalyptic events occur every 40 minutes!

Last updated by the developer 30 Jul 2026, 10:32 UTC.

11
playing (measured 10 Aug 2026, 15:05 UTC)
2,817,348
lifetime visits
92%
liked (11,800 👍 / 1,031 👎)
9,480
favourites (3.4 per 1k visits)
20 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0515first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:3292no change
24 Aug 2026, 06:3192no change
14 Aug 2026, 06:3092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.