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[UPD 5.5🚩] Escape Huss Valley 🏃‍♂️

[UPD 5.5🚩] Escape Huss Valley 🏃‍♂️

A Roblox experience owned by games group hahaa.

AdventureENescapehorrorcity

Escape Huss Valley is an adventure experience created on July 18, 2026. The game currently has 1,557 players online. It has accumulated 2,207,377 lifetime visits and 16,313 favorites. The title holds an 89% like percentage. Players can purchase upgrades and cosmetics within the Huss shop located in Huss Town Square.

Description (written by the developer; not a statement by this register)

A niche city in THE most dangerous location in the world, Folk Valley Restart = UPDATE CODES🎁: UPD7 VISITS1M Sprint: LeftShift ShiftLock: LeftCTRL Purchase upgrades and cosmetics in the huss shop in huss town square

Last updated by the developer 23 Aug 2026, 02:06 UTC.

464
playing (measured 24 Aug 2026, 17:50 UTC)
4,093,061
lifetime visits
88%
liked (20,380 👍 / 2,770 👎)
16,313
favourites (4.0 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2651,8681,066.546411 August 202624 August 2026
71 measurements spanning 14 days, net -1,404. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 25–2,108 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 71
Measured (UTC)PlayersChange
24 Aug 2026, 17:50464-39
24 Aug 2026, 16:50503+76
24 Aug 2026, 15:50427-17
24 Aug 2026, 14:50444+68
24 Aug 2026, 13:50376-28
24 Aug 2026, 12:50404+56
24 Aug 2026, 11:50348-12
24 Aug 2026, 10:50360+83
24 Aug 2026, 09:50277+12
24 Aug 2026, 08:50265-17
24 Aug 2026, 07:50282-4
24 Aug 2026, 06:50286-117
24 Aug 2026, 05:50403-93
24 Aug 2026, 04:50496-154
24 Aug 2026, 03:50650-222
24 Aug 2026, 02:50872-217
24 Aug 2026, 01:501,089-64
24 Aug 2026, 00:501,153+16
23 Aug 2026, 23:501,137-77
23 Aug 2026, 22:501,214first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P.
109 R$
Item Notifier
59 R$
2X HUSS COINS
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

888988.514 August 202624 August 2026
71 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 71
Measured (UTC)% likedChange
24 Aug 2026, 17:5088no change
24 Aug 2026, 16:5088no change
24 Aug 2026, 15:5088no change
24 Aug 2026, 14:5088no change
24 Aug 2026, 13:5088no change
24 Aug 2026, 12:5088no change
24 Aug 2026, 11:5088no change
24 Aug 2026, 10:5088no change
24 Aug 2026, 09:5088no change
24 Aug 2026, 08:5088no change
24 Aug 2026, 07:5088no change
24 Aug 2026, 06:5088no change
24 Aug 2026, 05:5088no change
24 Aug 2026, 04:5088no change
24 Aug 2026, 03:5088no change
24 Aug 2026, 02:5088no change
24 Aug 2026, 01:5088no change
24 Aug 2026, 00:5088no change
23 Aug 2026, 23:5088no change
23 Aug 2026, 22:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.