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[🎯] Mystery FFA

[🎯] Mystery FFA

A Roblox experience owned by Ø__Ø.

ShooterENaim trainerfree-for-allmm2 inspired

[🎯] Mystery FFA is a shooter experience created on 2026-07-21. It has accumulated 627,588 lifetime visits and currently has 1,193 players. The game holds a 76% like percentage and 321 favorites.

Description (written by the developer; not a statement by this register)

A unique free-for-all game heavily inspired by MM2 where you can practice your aim or strive to become the best of the best. Group members get access to an exclusive gun! This game is heavily inspired by Murder Mystery 2 (MM2), and I highly recommend checking out the original game: https://www.roblox.com/games/142823291/Murder-Mystery-2 Also, credits go to: @Nikilis for creating the original game (MM2). Without it, this game wouldn't have been made today. @Zyleak and @Thexz for creating the maps. @IDontHaveAUse, @Nikilis, and @Roblox for some of the weapons/skins as well. Note: Everything is subject to change or be reworked, as this game is still in BETA. Tags(Ignore): MM2 Aim Trainer, FFA, Aim Practice, Murder Mystery 2, Knife Throwing, Gun Aim

Last updated by the developer 25 Oct 2026, 22:54 UTC.

1,568
playing (measured 27 Oct 2026, 14:50 UTC)
692,011
lifetime visits
75%
liked (220 👍 / 75 👎)
321
favourites (0.5 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1961,575885.51,56821 October 202627 October 2026
143 measurements spanning 6 days, net +1,186. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 143
Measured (UTC)PlayersChange
27 Oct 2026, 14:501,568+108
27 Oct 2026, 13:501,460+19
27 Oct 2026, 12:501,441+116
27 Oct 2026, 11:501,325+173
27 Oct 2026, 10:501,152+96
27 Oct 2026, 09:501,056+177
27 Oct 2026, 08:50879+121
27 Oct 2026, 07:50758+92
27 Oct 2026, 06:50666-68
27 Oct 2026, 05:50734-72
27 Oct 2026, 04:50806-184
27 Oct 2026, 03:50990-203
27 Oct 2026, 02:501,193-265
27 Oct 2026, 01:501,458-117
27 Oct 2026, 00:501,575+426
26 Oct 2026, 23:501,149-215
26 Oct 2026, 22:501,364+121
26 Oct 2026, 21:501,243+21
26 Oct 2026, 20:501,222-56
26 Oct 2026, 19:501,278first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
2x Coins
129 R$
Voxel Pack
79 R$
Equip Knife and Gun
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome68,040 · 100.0% win
First Kill! · progression56,149 · 100.0% win
Level 5! · progression26,586 · 100.0% win
First Win! · progression17,852 · 100.0% win
100 Kills! · progression7,264 · 33.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 21 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697672.57521 October 202627 October 2026
143 measurements spanning 6 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–77 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 143
Measured (UTC)% likedChange
27 Oct 2026, 14:5075no change
27 Oct 2026, 13:5075no change
27 Oct 2026, 12:5075no change
27 Oct 2026, 11:5075no change
27 Oct 2026, 10:5075no change
27 Oct 2026, 09:5075no change
27 Oct 2026, 08:5075no change
27 Oct 2026, 07:5075no change
27 Oct 2026, 06:5075no change
27 Oct 2026, 05:5075no change
27 Oct 2026, 04:5075no change
27 Oct 2026, 03:5075-1
27 Oct 2026, 02:5076+1
27 Oct 2026, 01:5075+1
27 Oct 2026, 00:5074no change
26 Oct 2026, 23:5074no change
26 Oct 2026, 22:5074no change
26 Oct 2026, 21:5074no change
26 Oct 2026, 20:5074no change
26 Oct 2026, 19:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.