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The Zombie's Revenge BETA

The Zombie's Revenge BETA

A Roblox experience owned by Hard Working Sloths.

ShooterENcyberneticcampaignempire

Description (written by the developer; not a statement by this register)

The game will eventually be released in August 2026. If the game isn't recovered until then. The Rogothian Empire stands on the edge of collapse. The Deluge has begun. Cities drown, enemies gather, and only those willing to rise from nothing will carve their place in history. The hubris of the Dedsfang Dominion has gone unpunished for much too long. This war will decide everything. And when it ends… perhaps there will finally be peace. •⚔️Earn every weapon, every piece of armor, every upgrade, nothing is handed to you. You must prove your worth to the Empire, through badges and story completions. •📜Fight through the Deluge campaign, face off an army by yourself or hold the line alongside your comrades. •🦿Push beyond human limits with experimental cybernetic augmentations never meant for the average soldier.. Become powerful enough to claim the mettle of a legendary HERO yourself!! 🏅The Empire rewards those who endure: +50% XP & Tokens on weekends Premium: -5% XP Requirement.

Last updated by the developer 10 Aug 2026, 17:53 UTC.

21
playing (measured 10 Aug 2026, 21:15 UTC)
4,377
lifetime visits
98%
liked (290 👍 / 5 👎)
391
favourites (89.3 per 1k visits)
22 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:1515first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cyphie Plushie
1,100 R$
Zatrox Plushie
1,050 R$
Vinnie Plushie
1,050 R$
Brute Boy Plushie
300 R$
Old King Plushie
300 R$
Rapid Learning
149 R$
Extra Points
149 R$
Hide Armor
74 R$
Shield Color Customization
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Moving Up · progression905 · 18.8% win
Evil Vanquished · progression683 · 12.5% win
Pampered · progression678 · 12.9% win
Impenetrable Fortress · progression457 · 9.8% win
Strength in Unity · progression414 · 10.5% win
Triumphant Will · other405 · 12.1% win
One Man Army · progression293 · 7.4% win
Just Another Footnote · other199 · 4.7% win
Drowned And Torn Asunder · other185 · 4.7% win
Destroyer of Worlds · progression165 · 4.3% win
Endsieg · progression156 · 5.5% win
Sting like a Bee · other150 · 6.6% win
Not One Bridge Too Far · progression142 · 5.1% win
Aftermath of Gelbsfall · progression120 · 9.0% win
If Not Yellow then Blue · other115 · 2.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9818 August 2026 — 98 % liked28 August 2026 — 98 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 01:3698no change
18 Aug 2026, 01:3598first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.