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SCP: The Red Lake [🔥 RAID]

SCP: The Red Lake [🔥 RAID]

A Roblox experience owned by The Red Lake.

ShooterENhorde survivaltactical shootergenerator defense

SCP: The Red Lake [🔥 RAID] is a shooter experience created on 2020-10-01. It currently has 25 players. The game has accumulated 29,735,319 lifetime visits, 158,070 favorites, and an 83% like percentage.

Description (written by the developer; not a statement by this register)

🔥 NEW SUB-MODE FOR RAID, COOK BLOXY COLA You are one of the many Security Guards of the facility and you are tasked with one single thing, defend the generator. Upgrade your weapons and tools, unlock better operatives and fight off the hordes with your teammates! Join our group to start every game with 50 points: https://www.roblox.com/groups/7918368/Area-354#!/about UGC This game uses a lot of assets from the UGC catalog. If you want to dress as your fav operative or just want to support the creators, then check these links: https://www.roblox.com/catalog?Keyword=gun&Category=1 https://www.roblox.com/catalog?Keyword=tactical&Category=1 CONTRIBUTORS Foxtrot Tactical - Most of the uniforms Super_hamster - UIU Shocktrooper Uniform

Last updated by the developer 3 May 2026, 19:00 UTC.

25
playing (measured 10 Aug 2026, 15:17 UTC)
29,735,319
lifetime visits
83%
liked (46,864 👍 / 9,608 👎)
158,048
favourites (5.3 per 1k visits)
1 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1732first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#4 Top revisited

Growth

425 Oct 2026, 17:25 — 4 rank on Top revisited25 Oct 2026, 18:25 — 4 rank on Top revisited25 Oct 2026, 19:25 — 4 rank on Top revisited25 Oct 2026, 20:25 — 4 rank on Top revisited25 Oct 2026, 21:25 — 4 rank on Top revisited25 Oct 2026, 22:25 — 4 rank on Top revisited25 Oct 2026, 23:25 — 4 rank on Top revisited26 Oct 2026, 00:25 — 4 rank on Top revisited26 Oct 2026, 01:25 — 4 rank on Top revisited26 Oct 2026, 02:25 — 4 rank on Top revisited26 Oct 2026, 03:25 — 4 rank on Top revisited26 Oct 2026, 04:25 — 4 rank on Top revisited26 Oct 2026, 05:25 — 4 rank on Top revisited26 Oct 2026, 06:25 — 4 rank on Top revisited26 Oct 2026, 07:25 — 4 rank on Top revisited26 Oct 2026, 08:25 — 4 rank on Top revisited26 Oct 2026, 09:25 — 4 rank on Top revisited25 Oct 2026, 17:2526 Oct 2026, 09:25
17 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 3–5 and does not start at zero.
Measurement log — every rank on Top revisited count we have recorded
Measured (UTC)Rank on Top revisitedChange
26 Oct 2026, 09:254no change
26 Oct 2026, 08:254no change
26 Oct 2026, 07:254no change
26 Oct 2026, 06:254no change
26 Oct 2026, 05:254no change
26 Oct 2026, 04:254no change
26 Oct 2026, 03:254no change
26 Oct 2026, 02:254no change
26 Oct 2026, 01:254no change
26 Oct 2026, 00:254no change
25 Oct 2026, 23:254no change
25 Oct 2026, 22:254no change
25 Oct 2026, 21:254no change
25 Oct 2026, 20:254no change
25 Oct 2026, 19:254no change
25 Oct 2026, 18:254no change
25 Oct 2026, 17:254first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Devil Hunter [🔥 CRAZY]
2,999 R$
Able SCP Operative
1,999 R$
The Pratvva
1,499 R$
Shapeshifter [😈 PLAYABLE MONSTERS]
1,499 R$
MTF Operatives
699 R$
VIP
499 R$
FBI Operatives
399 R$
WW Pack
399 R$
Combat Medic
249 R$
Starter Pack
149 R$
Tactical Skin Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Mediocre Problems · other171,302 · 0.80% win
Brute Killer · progression162,365 · 1.2% win
Undead Army · other160,824 · 0.00% win
Open Up · other137,072 · 0.30% win
Easy Eradication · other130,129 · 0.30% win
Brutal [BAD ENDING] · progression108,788 · 1.0% win
Anomaly Engineer · other98,997 · 0.90% win
Pouring Error · other94,839 · 2.0% win
Sniper Ambush · other93,384 · 3.0% win
Biohazard · other92,395 · 0.00% win
Doctor of Engineering · other87,834 · 0.50% win
Novice Killer · other76,841 · 2.6% win
Shot Down · other65,360 · 0.40% win
Purified · other64,581 · 0.80% win
Brutal [GOOD ENDING] · progression63,903 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8323 August 2026 — 83 % liked2 September 2026 — 83 % liked12 September 2026 — 83 % liked22 September 2026 — 83 % liked2 October 2026 — 83 % liked12 October 2026 — 83 % liked22 October 2026 — 83 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:5383no change
12 Oct 2026, 15:5283no change
2 Oct 2026, 15:5083no change
22 Sept 2026, 15:4983no change
12 Sept 2026, 15:4883no change
2 Sept 2026, 15:4583no change
23 Aug 2026, 15:3283first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.