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Merge an Anime

Merge an Anime

A Roblox experience owned by Habit Games!.

TycoonENmergeanimeidle

Description (written by the developer; not a statement by this register)

Merge an Anime 📦Buy Anime Fighters and merge them together! 💸Collect cash from destroying enemies! ⭐Unlock all different types of Figthers! ✨Upgrade your bases defences! 💸Your Fighters keep earning cash when you're offline! 💸 Updates every week! Premium players get +20% CASH 🎁 Use Code "welcome" for free items! 👍 CODE AT 1000 LIKES! ❤️❤️

Last updated by the developer 9 Aug 2026, 07:13 UTC.

129
playing (measured 24 Aug 2026, 06:50 UTC)
273,419
lifetime visits
92%
liked (272 👍 / 24 👎)
224
favourites (0.8 per 1k visits)
3 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

32369200.510 August 2026 — 32 players21 August 2026 — 110 players21 August 2026 — 164 players21 August 2026 — 167 players21 August 2026 — 201 players22 August 2026 — 231 players22 August 2026 — 239 players22 August 2026 — 239 players22 August 2026 — 202 players22 August 2026 — 190 players22 August 2026 — 197 players22 August 2026 — 174 players22 August 2026 — 213 players22 August 2026 — 189 players22 August 2026 — 194 players22 August 2026 — 237 players22 August 2026 — 258 players22 August 2026 — 319 players22 August 2026 — 287 players22 August 2026 — 309 players22 August 2026 — 234 players22 August 2026 — 230 players22 August 2026 — 198 players22 August 2026 — 214 players22 August 2026 — 179 players22 August 2026 — 155 players22 August 2026 — 158 players22 August 2026 — 153 players22 August 2026 — 210 players23 August 2026 — 206 players23 August 2026 — 280 players23 August 2026 — 296 players23 August 2026 — 273 players23 August 2026 — 282 players23 August 2026 — 281 players23 August 2026 — 288 players23 August 2026 — 299 players23 August 2026 — 298 players23 August 2026 — 308 players23 August 2026 — 292 players23 August 2026 — 369 players23 August 2026 — 354 players23 August 2026 — 367 players23 August 2026 — 355 players23 August 2026 — 320 players23 August 2026 — 315 players23 August 2026 — 306 players23 August 2026 — 243 players23 August 2026 — 235 players23 August 2026 — 210 players23 August 2026 — 204 players23 August 2026 — 188 players23 August 2026 — 213 players24 August 2026 — 172 players24 August 2026 — 144 players24 August 2026 — 141 players24 August 2026 — 128 players24 August 2026 — 129 players24 August 2026 — 130 players24 August 2026 — 129 players12910 August 202624 August 2026
60 measurements spanning 14 days, net +97. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 60
Measured (UTC)PlayersChange
24 Aug 2026, 06:50129-1
24 Aug 2026, 05:50130+1
24 Aug 2026, 04:50129+1
24 Aug 2026, 03:50128-13
24 Aug 2026, 02:50141-3
24 Aug 2026, 01:50144-28
24 Aug 2026, 00:50172-41
23 Aug 2026, 23:50213+25
23 Aug 2026, 22:50188-16
23 Aug 2026, 21:50204-6
23 Aug 2026, 20:50210-25
23 Aug 2026, 19:50235-8
23 Aug 2026, 18:50243-63
23 Aug 2026, 17:50306-9
23 Aug 2026, 16:50315-5
23 Aug 2026, 15:50320-35
23 Aug 2026, 14:50355-12
23 Aug 2026, 13:50367+13
23 Aug 2026, 12:50354-15
23 Aug 2026, 11:50369first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+200% Crate Luck
999 R$
x2 Cash
249 R$
Auto Merge
195 R$
x2 Wave Speed
49 R$
+50% Crate Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO MERGE AN ANIME! · welcome80,786
E · other80,635
M · other80,614
I · other80,605
N · other80,577
A · other80,573

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

879289.515 August 2026 — 87 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 92 % liked24 August 2026 — 92 % liked24 August 2026 — 92 % liked24 August 2026 — 92 % liked24 August 2026 — 92 % liked24 August 2026 — 92 % liked24 August 2026 — 92 % liked24 August 2026 — 92 % liked15 August 202624 August 2026
60 measurements spanning 9 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 60
Measured (UTC)% likedChange
24 Aug 2026, 06:5092no change
24 Aug 2026, 05:5092no change
24 Aug 2026, 04:5092no change
24 Aug 2026, 03:5092no change
24 Aug 2026, 02:5092no change
24 Aug 2026, 01:5092no change
24 Aug 2026, 00:5092no change
23 Aug 2026, 23:5092+1
23 Aug 2026, 22:5091no change
23 Aug 2026, 21:5091no change
23 Aug 2026, 20:5091no change
23 Aug 2026, 19:5091no change
23 Aug 2026, 18:5091no change
23 Aug 2026, 17:5091no change
23 Aug 2026, 16:5091no change
23 Aug 2026, 15:5091no change
23 Aug 2026, 14:5091no change
23 Aug 2026, 13:5091no change
23 Aug 2026, 12:5091no change
23 Aug 2026, 11:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.