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Merge an Anime

Merge an Anime

A Roblox experience owned by Habit Games!.

TycoonENmergeanimeidle

Created in 2026, Merge an Anime is a tycoon experience on Roblox with over 1.1 million lifetime visits. It records 98 playing now, a like rating of 97%, 3,891 favourites.

Description (written by the developer; not a statement by this register)

Merge an Anime 📦Buy Anime Fighters and merge them together! 💸Collect cash from destroying enemies! ⭐Unlock all different types of Figthers! ✨Upgrade your bases defences! 💸Your Fighters keep earning cash when you're offline! 💸 Updates every week! Premium players get +20% CASH 🎁 Use Code "welcome" for free items! 👍 CODE AT 1000 LIKES! ❤️❤️

Last updated by the developer 3 Sept 2026, 18:47 UTC.

98
playing (measured 16 Sept 2026, 02:50 UTC)
1,149,235
lifetime visits
97%
liked (3,525 👍 / 115 👎)
4,377
favourites (3.8 per 1k visits)
3 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9880445126 August 202616 September 2026
500 measurements spanning 21 days, net -123. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
16 Sept 2026, 02:5098-11
16 Sept 2026, 01:50109-21
16 Sept 2026, 00:50130-15
15 Sept 2026, 23:50145-39
15 Sept 2026, 22:50184+38
15 Sept 2026, 21:50146-47
15 Sept 2026, 20:50193+10
15 Sept 2026, 19:50183-27
15 Sept 2026, 18:50210-21
15 Sept 2026, 17:50231+14
15 Sept 2026, 16:50217-20
15 Sept 2026, 15:50237-19
15 Sept 2026, 14:50256-34
15 Sept 2026, 13:50290+46
15 Sept 2026, 12:50244-8
15 Sept 2026, 11:50252+34
15 Sept 2026, 10:50218+75
15 Sept 2026, 09:50143+26
15 Sept 2026, 08:50117-17
15 Sept 2026, 07:50134first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+200% Crate Luck
999 R$
x2 Cash
249 R$
Auto Merge
195 R$
+50% Crate Luck
49 R$
x2 Wave Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO MERGE AN ANIME! · welcome892,457 · 100.0% win
E · other890,754 · 100.0% win
M · other890,489 · 100.0% win
I · other890,277 · 100.0% win
N · other890,047 · 100.0% win
A · other889,767 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

87979215 August 202624 October 2026
611 measurements spanning 70 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 611
Measured (UTC)% likedChange
24 Oct 2026, 13:0497no change
14 Oct 2026, 13:0497no change
4 Oct 2026, 13:0397no change
24 Sept 2026, 13:0297no change
16 Sept 2026, 02:5097no change
16 Sept 2026, 01:5097no change
16 Sept 2026, 00:5097no change
15 Sept 2026, 23:5097no change
15 Sept 2026, 22:5097no change
15 Sept 2026, 21:5097no change
15 Sept 2026, 20:5097no change
15 Sept 2026, 19:5097no change
15 Sept 2026, 18:5097no change
15 Sept 2026, 17:5097no change
15 Sept 2026, 16:5097no change
15 Sept 2026, 15:5097no change
15 Sept 2026, 14:5097no change
15 Sept 2026, 13:5097no change
15 Sept 2026, 12:5097no change
15 Sept 2026, 11:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.