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[Beta] Headshot League

[Beta] Headshot League

A Roblox experience owned by Headshot League [Official].

ShooterENFPSTeam DeathmatchWeapon Skins

Description (written by the developer; not a statement by this register)

🔥 HEADSHOT LEAGUE! 🔥 Dive into high-octane first-person combat where every bullet counts! 💥 FEATURES: 🔸 Intense FPS Action: Master responsive gunplay with custom crosshairs, adjustable FOV, sensitivity, and mobile controls (aim assist & autofire). 🔸 Epic Game Modes: Battle across randomized maps in Team Deathmatch or chaotic Free for All with seamless matchmaking. 🔸 Locker & Skins: Unlock awesome weapon skins and get automatic coin refunds on duplicate pulls! 🔸 Massive Rewards: Start with 3 FREE spins, test your luck on the transparent Prize Wheel, smash daily/weekly challenges, and favorite the game for extra spins! 🔸 Dominate Leaderboards: Grind persistent coins, gems, and wins to conquer daily, weekly, and all-time leaderboards. Grab your weapon and claim your crown! 👍 Leave a LIKE and FAVORITE for extra spins!

Last updated by the developer 22 Sept 2026, 09:37 UTC.

48
playing (measured 23 Sept 2026, 04:00 UTC)
135,846
lifetime visits
75%
liked (400 👍 / 133 👎)
11,943
favourites (87.9 per 1k visits)
11 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Sept 2026, 04:0048first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Battlepass
499 R$
2x Coins
250 R$
2x XP
250 R$
2x Gems
250 R$
Instant Respawn Pass
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 21 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

67757123 September 2026 — 67 % liked3 October 2026 — 75 % liked13 October 2026 — 75 % liked23 October 2026 — 75 % liked23 September 202623 October 2026
4 measurements spanning 30 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 04:0575no change
13 Oct 2026, 04:0475no change
3 Oct 2026, 04:0275+8
23 Sept 2026, 04:0167first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.