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Cliffbound: Rock Climbing

Cliffbound: Rock Climbing

A Roblox experience owned by polkirm.

SportsENclimbingsimulationduels

Cliffbound: Rock Climbing is a sports experience created on 2026-08-16. It currently has 2,353 players and 795,730 lifetime visits. The game holds 1,535 favorites and an 88% like percentage. Features include 1v1 duels, dynamic climbing mechanics, weather effects, and a shop with 11 shoes and 22 pain items.

Description (written by the developer; not a statement by this register)

Climb real rock with your own two hands — and two feet. No auto-climb, no ladders. You reach for every hold, one limb at a time. Arms burn out, feet slip, and storms roll in the higher you get. Drill a piton before you fall — the rope really catches you. • 1v1 DUELS: vote V1–V17, AI sets the route, best time in 5 min wins. Or train vs a bot • Dynos and swing lunges on climbing walls • Rope up with a friend — their fall can pull you off • Wind, fog, rain, blizzards: wet holds slip, crumbly ones break • Timers, weekly boards, top-3 replays, race your own ghost • Rocco's shop: 11 shoes, 22 paint jobs, 15 harness skins • Map editor: build with friends, climb others' maps • Daily rewards, cargo orders, badges, photo mode • PC and phone CONTROLS (PC, rebindable) LMB — free a limb / grab RMB — undo the last move Q E Z C — pick a limb (manual) F — piton · X — unclip · V — chalk W / S — climb the rope SPACE — let go (on walls: jump, G lets go) A / D — swing · R — duel restart · P — photo

Last updated by the developer 20 Oct 2026, 21:26 UTC.

2,350
playing (measured 22 Oct 2026, 18:50 UTC)
837,888
lifetime visits
89%
liked (4,357 👍 / 560 👎)
1,535
favourites (1.8 per 1k visits)
16 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1982,4031,300.52,35018 October 202622 October 2026
94 measurements spanning 4 days, net +2,071. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 94
Measured (UTC)PlayersChange
22 Oct 2026, 18:502,350+17
22 Oct 2026, 17:502,333+131
22 Oct 2026, 16:502,202-151
22 Oct 2026, 15:502,353-50
22 Oct 2026, 14:502,403+34
22 Oct 2026, 13:502,369+417
22 Oct 2026, 12:501,952+244
22 Oct 2026, 11:501,708+195
22 Oct 2026, 10:501,513+233
22 Oct 2026, 09:501,280+115
22 Oct 2026, 08:501,165+78
22 Oct 2026, 07:501,087+64
22 Oct 2026, 06:501,023+132
22 Oct 2026, 05:50891-37
22 Oct 2026, 04:50928-51
22 Oct 2026, 03:50979+87
22 Oct 2026, 02:50892-60
22 Oct 2026, 01:50952+23
22 Oct 2026, 00:50929-27
21 Oct 2026, 23:50956first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Coins
499 R$
Summit Elite Shoes
399 R$
+2 Pitons
199 R$
Map Builder Pro
149 R$
Rope Colors
49 R$
Chalk Colors
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 18 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868987.518 October 202622 October 2026
94 measurements spanning 4 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 94
Measured (UTC)% likedChange
22 Oct 2026, 18:5089no change
22 Oct 2026, 17:5089+1
22 Oct 2026, 16:5088no change
22 Oct 2026, 15:5088no change
22 Oct 2026, 14:5088no change
22 Oct 2026, 13:5088no change
22 Oct 2026, 12:5088no change
22 Oct 2026, 11:5088no change
22 Oct 2026, 10:5088no change
22 Oct 2026, 09:5088no change
22 Oct 2026, 08:5088no change
22 Oct 2026, 07:5088no change
22 Oct 2026, 06:5088no change
22 Oct 2026, 05:5088no change
22 Oct 2026, 04:5088no change
22 Oct 2026, 03:5088no change
22 Oct 2026, 02:5088no change
22 Oct 2026, 01:5088no change
22 Oct 2026, 00:5088no change
21 Oct 2026, 23:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.