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Land or Die! 🔥 [CARGO RUN]

Land or Die! 🔥 [CARGO RUN]

A Roblox experience owned by Plenty of Planets.

SurvivalENsurvivalco-opsimulation

Land or Die! 🔥 [CARGO RUN] is a survival experience created on 2025-12-07. It currently has 18,848 players and 134,651,499 lifetime visits. The game holds 716,085 favorites and maintains a 94% like percentage.

Description (written by the developer; not a statement by this register)

🚨 CURRENTLY IN BETA — expect bugs, glitches, and ongoing updates ⚠️ WARNING: This game contains flashing lights and rapid camera effects that may trigger seizures in individuals with photosensitive epilepsy and may cause motion sickness. ✈️ Your pilot has mysteriously "passed out" mid-flight… You and your crew must take control of the airplane and guide it to safety! 🎮 Gameplay: • Switch camera views (V) • Calm passengers & manage panic • Fix broken systems & stabilize the plane • Handle fires, turbulence & in-flight emergencies • Buy tools from the Supply Shop • Work together to complete emergency landings 🔥 Expect: engine fires, system failures, chaos, and near-crash landings 💚 Like 👍 and ⭐ Favorite to support development Join our group for updates! 🛬 Land or Die! is a chaotic multiplayer plane survival game where you handle emergencies, repair systems, and work together to safely land the aircraft before disaster strikes. ⚠️ Land safely… or die. 💀

Last updated by the developer 4 Sept 2026, 15:30 UTC.

11,282
playing (measured 4 Sept 2026, 20:50 UTC)
175,559,164
lifetime visits
94%
liked (159,753 👍 / 10,624 👎)
879,279
favourites (5.0 per 1k visits)
7 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3,52621,12312,324.511,28210 August 20264 September 2026
335 measurements spanning 25 days, net -7,105. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 886–23,763 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 335
Measured (UTC)PlayersChange
4 Sept 2026, 20:5011,282-1,666
4 Sept 2026, 19:5012,948-288
4 Sept 2026, 18:5013,236-91
4 Sept 2026, 17:5013,327+46
4 Sept 2026, 16:5013,281-830
4 Sept 2026, 15:5014,111+18
4 Sept 2026, 14:5014,093+383
4 Sept 2026, 13:5013,710+650
4 Sept 2026, 12:5013,060+1,904
4 Sept 2026, 11:5011,156+1,918
4 Sept 2026, 10:509,238+1,505
4 Sept 2026, 09:507,733+605
4 Sept 2026, 08:507,128+761
4 Sept 2026, 07:506,367+542
4 Sept 2026, 06:505,825+777
4 Sept 2026, 05:505,048+432
4 Sept 2026, 04:504,616-297
4 Sept 2026, 03:504,913-430
4 Sept 2026, 02:505,343-807
4 Sept 2026, 01:506,150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Forever Ray Gun
679 R$
Landing Auto Refuel
649 R$
VIP Passenger
499 R$
MORE INVENTORY
389 R$
2x Miles
389 R$
Forever Fire Axe
329 R$
More Stamina
129 R$
More Health
129 R$
More Oxygen
119 R$
Bigger Lobby
99 R$
Boombox
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Flight! · welcome26,418,555 · 61.6% win
"Tower to Bacon Air..." · other24,169,163 · 49.8% win
:( · other23,923,784 · 60.7% win
Feeling Woozy...😵‍💫 · other17,233,899 · 39.9% win
Buckle Up! 💺 · other14,884,372 · 30.7% win
Stop, Drop, and Roll · other13,592,973 · 27.3% win
Red Alert!! · other12,463,866 · 25.9% win
Earning Your Wings · progression11,862,722 · 24.4% win
Stormy Night · other10,765,576 · 42.6% win
Wear Your Mask First 🤿 · other10,658,388 · 23.3% win
I Can Fix It! · other10,593,300 · 23.1% win
What a Mess... 🪠 · other10,090,261 · 21.3% win
Mayday, Mayday!! · other9,742,837 · 21.1% win
Special Delivery! · other9,581,240 · 15.7% win
Fill 'er Up! · other9,441,435 · 32.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 20264 September 2026
335 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 335
Measured (UTC)% likedChange
4 Sept 2026, 20:5094no change
4 Sept 2026, 19:5094no change
4 Sept 2026, 18:5094no change
4 Sept 2026, 17:5094no change
4 Sept 2026, 16:5094no change
4 Sept 2026, 15:5094no change
4 Sept 2026, 14:5094no change
4 Sept 2026, 13:5094no change
4 Sept 2026, 12:5094no change
4 Sept 2026, 11:5094no change
4 Sept 2026, 10:5094no change
4 Sept 2026, 09:5094no change
4 Sept 2026, 08:5094no change
4 Sept 2026, 07:5094no change
4 Sept 2026, 06:5094no change
4 Sept 2026, 05:5094no change
4 Sept 2026, 04:5094no change
4 Sept 2026, 03:5094no change
4 Sept 2026, 02:5094no change
4 Sept 2026, 01:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

landordie.fandom.com3 active editors · 1,061 edits
29 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.