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The SCARIEST Rollercoaster 💀

The SCARIEST Rollercoaster 💀

A Roblox experience owned by HappyTower.

SimulatorENhorrorhauntedride

Description (written by the developer; not a statement by this register)

Welcome to The SCARIEST Rollercoaster 💀 HOW TO PLAY: 🪜 Climb to the top of Roblox’s tallest haunted roller coaster! ⏳ Wait for your turn to ride 🎢 Hop aboard, race down the track, and survive the scares! Tags: Horror, Scary, Roller Coaster, Ghost Train, Adventure

Last updated by the developer 28 Aug 2026, 05:58 UTC.

15
playing (measured 3 Sept 2026, 16:47 UTC)
80,484
lifetime visits
39%
liked (39 👍 / 61 👎)
14,537
favourites (180.6 per 1k visits)
19 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 16:4711first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
499 R$
Laser Gun
399 R$
Magic Carpet
299 R$
Slap Gear
99 R$
Gravity Coil
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 1 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

394039.54 September 2026 — 39 % liked14 September 2026 — 39 % liked24 September 2026 — 39 % liked4 October 2026 — 40 % liked14 October 2026 — 39 % liked4 September 202614 October 2026
5 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–40 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 18:3239-1
4 Oct 2026, 18:3140+1
24 Sept 2026, 18:2139no change
14 Sept 2026, 14:4939no change
4 Sept 2026, 14:4839first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.