Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The CAT [HORROR]

The CAT [HORROR]

A Roblox experience owned by Broken Timeline.

HorrorENstealthsurvivalsingle-player

Description (written by the developer; not a statement by this register)

You checked into the hotel. You don't remember when. Every door is locked. The elevator needs three keycards, and they're scattered across a building that isn't empty something very tall Its the Cat in the Hat its walking the corridors, and it can hear you. Search the guest rooms, the offices and the service wing to find all three. Sprint if you have to, but it hears you run. Crouch and it hears nothing at all. Your flashlight shows you the way and shows it exactly where you are. You get three lives. It only needs one. Play solo or with up to 3 friends. CONTROLS Sprint — Shift / L3 Crouch — C / B Flashlight — F / Y Unlock Mouse PC - G Mobile — on-screen buttons 👍 Enjoy the game and join the group. 🎧 Use headphones for the best experience. ❤️ Thank you for playing. Your support really helps with the development of the game.

Last updated by the developer 5 Sept 2026, 19:00 UTC.

91
playing (measured 6 Sept 2026, 05:50 UTC)
42,502
lifetime visits
83%
liked (7,686 👍 / 1,621 👎)
45,960
favourites (1081.4 per 1k visits)
1 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

912191555 Sept 2026, 16:51 — 136 players5 Sept 2026, 17:50 — 131 players5 Sept 2026, 18:50 — 166 players5 Sept 2026, 19:50 — 192 players5 Sept 2026, 20:50 — 134 players5 Sept 2026, 21:50 — 167 players5 Sept 2026, 22:50 — 139 players5 Sept 2026, 23:50 — 142 players6 Sept 2026, 00:50 — 134 players6 Sept 2026, 01:50 — 219 players6 Sept 2026, 02:50 — 202 players6 Sept 2026, 03:50 — 146 players6 Sept 2026, 04:50 — 178 players6 Sept 2026, 05:50 — 91 players5 Sept 2026, 16:516 Sept 2026, 05:50
14 measurements taken within a single day, net -45. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–238 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 05:5091-87
6 Sept 2026, 04:50178+32
6 Sept 2026, 03:50146-56
6 Sept 2026, 02:50202-17
6 Sept 2026, 01:50219+85
6 Sept 2026, 00:50134-8
5 Sept 2026, 23:50142+3
5 Sept 2026, 22:50139-28
5 Sept 2026, 21:50167+33
5 Sept 2026, 20:50134-58
5 Sept 2026, 19:50192+26
5 Sept 2026, 18:50166+35
5 Sept 2026, 17:50131-5
5 Sept 2026, 16:51136first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite lives
400 R$
VIP
299 R$
Faster Crawl
200 R$
Longer Heartbeat
150 R$
Extra Stamina
149 R$
2x Search Speed
99 R$
Push
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Game! 👻 · welcome4,187,614 · 100.0% win
You Beat The Game! · progression461,322 · 39.2% win
Achieve A Grade · progression78,910 · 4.8% win
Achieve S Grade · progression5,471 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

838885.55 September 2026 — 85 % liked5 September 2026 — 85 % liked5 September 2026 — 86 % liked5 September 2026 — 86 % liked5 September 2026 — 86 % liked5 September 2026 — 87 % liked5 September 2026 — 87 % liked5 September 2026 — 87 % liked6 September 2026 — 87 % liked6 September 2026 — 87 % liked6 September 2026 — 88 % liked6 September 2026 — 88 % liked6 September 2026 — 88 % liked6 September 2026 — 88 % liked15 September 2026 — 86 % liked25 September 2026 — 84 % liked5 October 2026 — 83 % liked5 September 20265 October 2026
17 measurements spanning 30 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 16:5383-1
25 Sept 2026, 16:5384-2
15 Sept 2026, 16:5386-2
6 Sept 2026, 05:5088no change
6 Sept 2026, 04:5088no change
6 Sept 2026, 03:5088no change
6 Sept 2026, 02:5088+1
6 Sept 2026, 01:5087no change
6 Sept 2026, 00:5087no change
5 Sept 2026, 23:5087no change
5 Sept 2026, 22:5087no change
5 Sept 2026, 21:5087+1
5 Sept 2026, 20:5086no change
5 Sept 2026, 19:5086no change
5 Sept 2026, 18:5086+1
5 Sept 2026, 17:5085no change
5 Sept 2026, 16:5285first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.