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【🔥Reworked🔥】Digimon Era

【🔥Reworked🔥】Digimon Era

A Roblox experience owned by New Digi Ark.

AdventureENDigimonSurvivalEvolution

Description (written by the developer; not a statement by this register)

🚪 Enter. Fight. Tame. Escape. Evolve. Repeat. 🔄 The Digital World is waiting 🌍 But it's never safe ⚠️ The deeper you go - the stronger the enemies get 💀And the clock is ALWAYS ticking ⏰ Use the resources you risked everything for to evolve your Digimon Find the exit. Survive. Bring it home. 🏃 This is the cycle. This is the challenge. This is Digimon Era. 🎮⚔️ Main credits Fan-made project. All 3D models custom-built from scratch. Not affiliated with or endorsed by Bandai Namco or Toei Animation.Digimon © Bandai Namco & Toei.

Last updated by the developer 22 Sept 2026, 10:32 UTC.

23
playing (measured 22 Sept 2026, 22:15 UTC)
34,871
lifetime visits
86%
liked (383 👍 / 60 👎)
639
favourites (18.3 per 1k visits)
9 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Sept 2026, 22:1523first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Team_Exp_Share
599 R$
Egg_Hunter
399 R$
Double_Luck
249 R$
Double_Bits
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Life from Data · collection7,286 · 11.1% win
Rookie Awakening · progression872 · 4.7% win
Champion's Roar · progression795 · 3.6% win
Ultimate Ascension · progression320 · 1.4% win
Beta Test · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 6 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

86888722 September 2026 — 88 % liked2 October 2026 — 86 % liked22 September 20262 October 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 22:1886-2
22 Sept 2026, 22:1788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
6 October 2026
Roblox entity thumbnail
29 September 2026
Roblox entity thumbnail
22 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.