Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Lift a Hammer

Lift a Hammer

A Roblox experience owned by strongman thor.

SimulatorENstrength trainingprogressionhammer lifting

Description (written by the developer; not a statement by this register)

🔨 The hammer won’t budge… are you strong enough to pull it free? 💪 Train with barbells and build your strength! 🪨 Pull hammers from stone and prove your power! ⚡ Progress from basic hammers to legendary ones! 🌎 Push further to discover heavier hammers and bigger challenges! Become unstoppable and lift the ultimate hammer. Can you reach the end? 🏆

Last updated by the developer 26 Sept 2026, 03:46 UTC.

97
playing (measured 27 Sept 2026, 01:50 UTC)
281,209
lifetime visits
93%
liked (1,265 👍 / 88 👎)
24,314
favourites (86.5 per 1k visits)
11 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97182139.526 Sept 2026, 19:15 — 182 players26 Sept 2026, 19:50 — 178 players26 Sept 2026, 20:50 — 178 players26 Sept 2026, 21:50 — 118 players26 Sept 2026, 22:50 — 107 players26 Sept 2026, 23:50 — 113 players27 Sept 2026, 00:50 — 103 players27 Sept 2026, 01:50 — 97 players26 Sept 2026, 19:1527 Sept 2026, 01:50
8 measurements taken within a single day, net -85. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–195 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Sept 2026, 01:5097-6
27 Sept 2026, 00:50103-10
26 Sept 2026, 23:50113+6
26 Sept 2026, 22:50107-11
26 Sept 2026, 21:50118-60
26 Sept 2026, 20:50178no change
26 Sept 2026, 19:50178-4
26 Sept 2026, 19:15182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Autoclicker
199 R$
Golden Roll Zone
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 24 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.526 September 2026 — 93 % liked26 September 2026 — 93 % liked26 September 2026 — 93 % liked26 September 2026 — 93 % liked26 September 2026 — 93 % liked26 September 2026 — 93 % liked27 September 2026 — 93 % liked27 September 2026 — 93 % liked6 October 2026 — 94 % liked16 October 2026 — 93 % liked26 September 202616 October 2026
10 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 19:1793-1
6 Oct 2026, 19:1694+1
27 Sept 2026, 01:5093no change
27 Sept 2026, 00:5093no change
26 Sept 2026, 23:5093no change
26 Sept 2026, 22:5093no change
26 Sept 2026, 21:5093no change
26 Sept 2026, 20:5093no change
26 Sept 2026, 19:5093no change
26 Sept 2026, 19:1693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.