TCG Card Shop 🎴
A Roblox experience owned by Lucky Pulls.
TycoonENtrading card gameshop managementcollecting
TCG Card Shop 🎴 is a tycoon experience created on 2026-09-21. It has 677,029 lifetime visits and 17,033 favorites. Currently, 720 users are playing. The game holds an 88% like percentage. Players manage a trading card shop, collect cards, and duel opponents.
Description (written by the developer; not a statement by this register)
CODE: witchinghour 🃏 Run your own trading card shop on a cozy town plaza, rip open booster packs and chase the rarest cards in the set! 📦 RUN YOUR SHOP - Order stock, haul in deliveries and fill your shelves - Set your own prices (customers walk away from rip-offs) - Ring up sales and count out change at the till - Hire stockers and cashiers, add self checkouts - Expand your shop floor, stock room and tournament hall ✨ COLLECT - Open 4 kinds of booster packs - Chase a 236-card Base Set with shinies and secret cards - Fill your binder and sell singles from display tables ⚔️ DUEL - Battle opponents at your shop's play table 🎨 MAKE IT YOURS - Name your shop, paint it and decorate with 120+ items - 8 shops per server, so you can visit your neighbors - Day and night cycle, and new unlocks almost every level Tags: TCG, trading card game, pack opening, collecting, card battle, shop simulator, store tycoon, business sim, cozy, multiplayer, idle, AFK, card game
Last updated by the developer 24 Oct 2026, 06:13 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Oct 2026, 10:50 | 773 | -16 |
| 24 Oct 2026, 09:50 | 789 | +9 |
| 24 Oct 2026, 08:50 | 780 | +66 |
| 24 Oct 2026, 07:50 | 714 | +9 |
| 24 Oct 2026, 06:50 | 705 | +40 |
| 24 Oct 2026, 05:50 | 665 | -79 |
| 24 Oct 2026, 04:50 | 744 | -2 |
| 24 Oct 2026, 03:50 | 746 | +48 |
| 24 Oct 2026, 02:50 | 698 | +6 |
| 24 Oct 2026, 01:50 | 692 | +24 |
| 24 Oct 2026, 00:50 | 668 | +116 |
| 23 Oct 2026, 23:50 | 552 | -14 |
| 23 Oct 2026, 22:50 | 566 | -48 |
| 23 Oct 2026, 21:50 | 614 | -94 |
| 23 Oct 2026, 20:50 | 708 | +6 |
| 23 Oct 2026, 19:50 | 702 | -56 |
| 23 Oct 2026, 18:50 | 758 | +38 |
| 23 Oct 2026, 17:50 | 720 | +53 |
| 23 Oct 2026, 16:50 | 667 | -50 |
| 23 Oct 2026, 15:50 | 717 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 20 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 10:50 | 88 | no change |
| 24 Oct 2026, 09:50 | 88 | no change |
| 24 Oct 2026, 08:50 | 88 | no change |
| 24 Oct 2026, 07:50 | 88 | no change |
| 24 Oct 2026, 06:50 | 88 | no change |
| 24 Oct 2026, 05:50 | 88 | no change |
| 24 Oct 2026, 04:50 | 88 | no change |
| 24 Oct 2026, 03:50 | 88 | no change |
| 24 Oct 2026, 02:50 | 88 | no change |
| 24 Oct 2026, 01:50 | 88 | no change |
| 24 Oct 2026, 00:50 | 88 | no change |
| 23 Oct 2026, 23:50 | 88 | no change |
| 23 Oct 2026, 22:50 | 88 | no change |
| 23 Oct 2026, 21:50 | 88 | no change |
| 23 Oct 2026, 20:50 | 88 | no change |
| 23 Oct 2026, 19:50 | 88 | no change |
| 23 Oct 2026, 18:50 | 88 | no change |
| 23 Oct 2026, 17:50 | 88 | no change |
| 23 Oct 2026, 16:50 | 88 | no change |
| 23 Oct 2026, 15:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.