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[❗FREE KJ,  FREE COSMIC] Divine Battlegrounds

[❗FREE KJ, FREE COSMIC] Divine Battlegrounds

A Roblox experience owned by Israel Arts.

Fighting & PvPENanimefightingrandomized rewards

Description (written by the developer; not a statement by this register)

Train & fight others to be the most divine. 📱💻🎮 You can play on any device. (CONSOLE, PC, MOBILE) ⭐ Please consider liking and favoriting the game for more updates. 🖥️ Controls G - ultimate mode F - block Q - dash Q (while ragdolled) - ragdoll cancel/evasive Double Tap W - run Left Click - punch B - emote wheel Play as your favorite characters such as: Yuji, Gojo, Saitama. This game includes randomized rewards (emotes and spins). All items have an equal chance of being obtained. No duplicates are possible. #KJ #SHINJ #MONSTERGAROU #ZOMBIEMAN #UNDYINGHERO #JUN #GOJO #JJK #TSB #YIELDING ARTS

Last updated by the developer 5 Oct 2026, 01:46 UTC.

87
playing (measured 5 Oct 2026, 01:50 UTC)
40,889
lifetime visits
92%
liked (952 👍 / 83 👎)
1,701
favourites (41.6 per 1k visits)
30 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

871891384 Oct 2026, 09:01 — 140 players4 Oct 2026, 09:50 — 108 players4 Oct 2026, 10:50 — 135 players4 Oct 2026, 11:50 — 176 players4 Oct 2026, 12:50 — 185 players4 Oct 2026, 13:50 — 171 players4 Oct 2026, 14:50 — 189 players4 Oct 2026, 15:50 — 177 players4 Oct 2026, 16:50 — 167 players4 Oct 2026, 17:50 — 176 players4 Oct 2026, 18:50 — 170 players4 Oct 2026, 19:50 — 142 players4 Oct 2026, 20:50 — 113 players4 Oct 2026, 21:50 — 137 players4 Oct 2026, 22:50 — 106 players4 Oct 2026, 23:50 — 139 players5 Oct 2026, 00:50 — 129 players5 Oct 2026, 01:50 — 87 players4 Oct 2026, 09:015 Oct 2026, 01:50
18 measurements taken within a single day, net -53. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–204 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Oct 2026, 01:5087-42
5 Oct 2026, 00:50129-10
4 Oct 2026, 23:50139+33
4 Oct 2026, 22:50106-31
4 Oct 2026, 21:50137+24
4 Oct 2026, 20:50113-29
4 Oct 2026, 19:50142-28
4 Oct 2026, 18:50170-6
4 Oct 2026, 17:50176+9
4 Oct 2026, 16:50167-10
4 Oct 2026, 15:50177-12
4 Oct 2026, 14:50189+18
4 Oct 2026, 13:50171-14
4 Oct 2026, 12:50185+9
4 Oct 2026, 11:50176+41
4 Oct 2026, 10:50135+27
4 Oct 2026, 09:50108-32
4 Oct 2026, 09:01140first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Whitebeard
650 R$
Early Access
135 R$
Multiple Cosmics
120 R$
Last Will
100 R$
Final Spark
100 R$
VIP
99 R$
Extra Emote Slots
35 R$
Emote Search Bar
25 R$
Emote Second Page
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 18 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929392.54 October 2026 — 92 % liked4 October 2026 — 92 % liked4 October 2026 — 92 % liked4 October 2026 — 92 % liked4 October 2026 — 92 % liked4 October 2026 — 92 % liked4 October 2026 — 92 % liked4 October 2026 — 93 % liked4 October 2026 — 93 % liked4 October 2026 — 92 % liked4 October 2026 — 92 % liked4 October 2026 — 92 % liked4 October 2026 — 92 % liked4 October 2026 — 92 % liked4 October 2026 — 92 % liked4 October 2026 — 92 % liked5 October 2026 — 92 % liked5 October 2026 — 92 % liked14 October 2026 — 92 % liked4 October 202614 October 2026
19 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 09:0392no change
5 Oct 2026, 01:5092no change
5 Oct 2026, 00:5092no change
4 Oct 2026, 23:5092no change
4 Oct 2026, 22:5092no change
4 Oct 2026, 21:5092no change
4 Oct 2026, 20:5092no change
4 Oct 2026, 19:5092no change
4 Oct 2026, 18:5092no change
4 Oct 2026, 17:5092-1
4 Oct 2026, 16:5093no change
4 Oct 2026, 15:5093+1
4 Oct 2026, 14:5092no change
4 Oct 2026, 13:5092no change
4 Oct 2026, 12:5092no change
4 Oct 2026, 11:5092no change
4 Oct 2026, 10:5092no change
4 Oct 2026, 09:5092no change
4 Oct 2026, 09:0292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.