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Ice Scream: Freezing Horror

Ice Scream: Freezing Horror

A Roblox experience owned by ByteSized Studios.

HorrorENhorrorasymmetric multiplayerIce Scream IP

Ice Scream: Freezing Horror is a horror experience created on 2019-06-28. It has recorded 45,053,133 lifetime visits and 55,793 favorites. Currently, 130 users are playing. The game holds a 60% like percentage. It is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

This is a fan game based on Ice Scream by Keplerians! Play as a human and explore, or play as a Mini-Rod and hunt! You can unlock ITEMS and ABILITIES for both Human and Mini-Rod team! Want additional content? Check out our group for more games! https://www.roblox.com/communities/6217300/ByteSized-Studios

Last updated by the developer 13 Aug 2026, 14:22 UTC.

95
playing (measured 22 Aug 2026, 00:50 UTC)
45,143,838
lifetime visits
60%
liked (4,988 👍 / 3,316 👎)
56,498
favourites (1.3 per 1k visits)
28 June 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8312310310 August 2026 — 83 players21 August 2026 — 123 players21 August 2026 — 120 players21 August 2026 — 115 players21 August 2026 — 112 players22 August 2026 — 95 players9510 August 202622 August 2026
6 measurements spanning 11 days, net +12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–129 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5095-17
21 Aug 2026, 23:50112-3
21 Aug 2026, 22:50115-5
21 Aug 2026, 21:50120-3
21 Aug 2026, 20:54123+40
10 Aug 2026, 19:1683first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ice Scream! · other16,537,312 · 100.0% win
The Stall · other2,496,458 · 35.4% win
Wrong Coffee!! · other2,107,045 · 30.7% win
Watch out for ticks! · other2,105,416 · 28.2% win
Your first kill! · progression2,029,772 · 39.1% win
The SCHOOL™ · other1,294,735 · 32.9% win
On a streak! · other820,813 · 12.9% win
More! · other454,992 · 7.1% win
Unstoppable! · other63,666 · 1.0% win
GOAL!!! · progression23,861 · 1.3% win
Met an admin/developer · social5,936 · 0.00% win
Backrooms A [EVENT] · social1,066 · 0.00% win
Backrooms C [EVENT] · other357 · 0.00% win
Backrooms D [EVENT] · other227 · 0.00% win
Backrooms B [EVENT] · other193 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6021 August 2026 — 60 % liked21 August 2026 — 60 % liked21 August 2026 — 60 % liked21 August 2026 — 60 % liked22 August 2026 — 60 % liked23 August 2026 — 60 % liked2 September 2026 — 60 % liked21 August 20262 September 2026
7 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3560no change
23 Aug 2026, 14:3160no change
22 Aug 2026, 00:5060no change
21 Aug 2026, 23:5060no change
21 Aug 2026, 22:5060no change
21 Aug 2026, 21:5060no change
21 Aug 2026, 20:5460first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.