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[☀️Summer Tides🌊] Sekaiju: a World of Creatures

[☀️Summer Tides🌊] Sekaiju: a World of Creatures

A Roblox experience owned by Shaping Sekaiju.

SimulatorENcreature collectionexplorationlore

[☀️Summer Tides🌊] Sekaiju: a World of Creatures is a simulator experience created on 2016-05-18. It records 2,681,613 lifetime visits and 39,787 favorites. Currently, six users are playing. The game holds a 74% like percentage. Players collect creatures and explore islands within the Sekaiju world.

Description (written by the developer; not a statement by this register)

Basaltoon Tidepools has a fresh new look! Collect and raise hundreds of creatures, explore many diverse islands and uncover the lore of Sekaiju! Notes: Shift is used to sprint, and Mouselock is therefore activated with Control. If your data seems to be gone, make sure the Monster Log has fully loaded before worrying! If you enjoy our game, be sure to leave a like, as that means more people can find it, and the community can grow! (Be warned that Sekaiju is a huge game. You may want to turn down your graphics, and may experience a lot of lag if you are not using a high-end computer.) (There are currently plans for mobile support.)

Last updated by the developer 9 Aug 2026, 19:12 UTC.

6
playing (measured 10 Aug 2026, 19:53 UTC)
2,681,613
lifetime visits
74%
liked (10,127 👍 / 3,488 👎)
39,795
favourites (14.8 per 1k visits)
18 May 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:5312first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Just Getting Started · welcome1,371 · 1.7% win
Clock Cleaner · other1,355 · 0.00% win
Champion · progression1,296 · 1.7% win
Eye of the Storm · other1,296 · 1.7% win
Return to Nature · other1,221 · 1.7% win
Declassified · other1,220 · 0.00% win
Turning the Tides · other1,212 · 0.00% win
The Secret of CodingMonkey Island · secret1,117 · 3.3% win
Cold and Isolated · other1,107 · 1.7% win
Turnin' up Turnips! · other1,059 · 1.7% win
Family Reunion · social992 · 0.00% win
Ascended · progression957 · 0.00% win
Data Breach · other950 · 1.7% win
Zero Point · other924 · 0.00% win
Restructured · other919 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:5174no change
14 Aug 2026, 06:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.