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Doodle World! 🍦

Doodle World! 🍦

A Roblox experience owned by Doodle World Studios.

RacingENCreature CollectionTurn-based CombatTrading

Doodle World! 🍦 is a Roblox experience categorized under racing, created on May 31, 2020. The game has accumulated 134,367,179 lifetime visits and 518,491 favorites. Currently, 507 users are playing. The experience maintains a 92% like percentage. Tags associated with the title include creature, monster, doodle, capture, catching, collecting, PvP, competitive, turn-based, pet, and RPG.

Description (written by the developer; not a statement by this register)

✨ COLLECT and TRADE thousands of Doodle skins. ⚔️ FIGHT other players using your Doodles! 🌎 EXPLORE a mysterious island filled with creatures called Doodles! 📚 EMBARK on a story full of twists and turns. 🍦 New tint: Popsicle 🔥 Hit a 301+ Calamander Chain to unlock a new event Calamander skin! 🎁 Previous Codes: BungoPizza, 225KLikes, 225KLikes1, YippeeGems 👍 New code at 250K Likes! 💎 Premium users earn gems every hour of playtime. ❤️ Updates every Saturday! Tags: Creature, Monster, Doodle, Capture, Catch, Collecting, PVP, Competitive, Turn-based, Pet, RPG

Last updated by the developer 31 Aug 2026, 08:09 UTC.

386
playing (measured 4 Sept 2026, 10:50 UTC)
134,859,637
lifetime visits
92%
liked (227,174 👍 / 18,906 👎)
519,693
favourites (3.9 per 1k visits)
31 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3011,53391738610 August 20264 September 2026
325 measurements spanning 25 days, net -165. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 116–1,718 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 325
Measured (UTC)PlayersChange
4 Sept 2026, 10:50386+42
4 Sept 2026, 09:50344+6
4 Sept 2026, 08:50338+10
4 Sept 2026, 07:50328-21
4 Sept 2026, 06:50349-20
4 Sept 2026, 05:50369-45
4 Sept 2026, 04:50414-8
4 Sept 2026, 03:50422+2
4 Sept 2026, 02:50420-71
4 Sept 2026, 01:50491-31
4 Sept 2026, 00:50522+30
3 Sept 2026, 23:50492+70
3 Sept 2026, 22:50422+31
3 Sept 2026, 21:50391+2
3 Sept 2026, 20:50389+13
3 Sept 2026, 19:50376+14
3 Sept 2026, 18:50362-37
3 Sept 2026, 17:50399+31
3 Sept 2026, 16:50368-36
3 Sept 2026, 15:50404first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Farming+
999 R$
Runic Island Identifier
900 R$
+1 Dungeon Reward
850 R$
Misprint Trinket
850 R$
Offline Tickets
800 R$
+1 Copier
800 R$
Mythical Trinket
750 R$
Hidden Trait Trinket
700 R$
Magnifying Glass
450 R$
Extinct Doodle Farming Permit
449 R$
Double Money Trinket
350 R$
Pocket Storage
250 R$
Extra Victory Animations
50 R$
Chain Preserver+
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Doodle World! · welcome15,680,274 · 21.5% win
Thunderstorm Key · collection680,994 · 1.3% win
Tasty Key · collection437,832 · 1.0% win
Book Key · collection295,285 · 0.90% win
Miracle Key · collection173,361 · 0.90% win
Frigid Key · collection83,462 · 0.70% win
Torch Key [COMING SOON] · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 20264 September 2026
324 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 324
Measured (UTC)% likedChange
4 Sept 2026, 10:5092no change
4 Sept 2026, 09:5092no change
4 Sept 2026, 08:5092no change
4 Sept 2026, 07:5092no change
4 Sept 2026, 06:5092no change
4 Sept 2026, 05:5092no change
4 Sept 2026, 04:5092no change
4 Sept 2026, 03:5092no change
4 Sept 2026, 02:5092no change
4 Sept 2026, 01:5092no change
4 Sept 2026, 00:5092no change
3 Sept 2026, 23:5092no change
3 Sept 2026, 22:5092no change
3 Sept 2026, 21:5092no change
3 Sept 2026, 20:5092no change
3 Sept 2026, 19:5092no change
3 Sept 2026, 18:5092no change
3 Sept 2026, 17:5092no change
3 Sept 2026, 16:5092no change
3 Sept 2026, 15:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

doodle-world.fandom.com49 active editors · 172,404 edits
2,216 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.