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Merging Legends

Merging Legends

A Roblox experience owned by Jeremy Studio's.

TycoonENmerge mechanicleaderboardsidle/clicker elements

Description (written by the developer; not a statement by this register)

Welcome to Merging Legends. 👋 Merge many different types of Circles, complete quests and compete for the top spots! 🧲 Unlock dozens of currencies. Golden Circles, Magnets, Tires, you name it. 🏆 Compete for the leaderboards and join the top players in over twenty different leaderboards! 👀 Explore the map, collect currencies and have more items. ✨ - Premium Benefits: Triple production and pink name 💫 👀 - Join the group to have faster Circle Production🎁! 💡 - For help join the community server or group wall and post your questions. 💪 - Make sure to follow and like the game to be notified of future updates and events! Credits: @LovreDev - Icons @BlueSkilledDevs - Thumbnail @DewTuber - Map

Last updated by the developer 14 Jan 2026, 03:55 UTC.

92
playing (measured 10 Aug 2026, 14:17 UTC)
23,612,065
lifetime visits
90%
liked (48,088 👍 / 5,611 👎)
81,567
favourites (3.5 per 1k visits)
27 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1771first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Ruby Circles
599 R$
Double Diamond Circles
499 R$
Double Magnets
399 R$
Double Golden Circles
299 R$
Double Circles
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome6,157,073 · 60.3% win
Your First Merge! · other5,864,508 · 58.3% win
100 Merges · collection3,675,840 · 31.7% win
1,000 Merges · progression1,491,424 · 11.8% win
10,000 Merges · progression222,911 · 3.4% win
20,000 Merges · progression133,611 · 1.9% win
50,000 Merges · progression78,554 · 1.6% win
100K Merges · progression51,562 · 0.70% win
200K Merges · progression30,631 · 0.70% win
Met the Creator! · welcome17,194 · 0.00% win
500K Merges · progression12,929 · 0.20% win
Met an Admin! · other10,571 · 0.00% win
1M Merges · progression6,169 · 0.20% win
2M Merges · progression2,527 · 0.10% win
5M Merges · progression696 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:1590no change
13 Aug 2026, 16:0490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.